Do You Know My Name? Learning Mandarin through Game-based Learning

Hong Yi Khaw, Phei-Chin Lim, S. K. Jali
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Abstract

Mandarin is difficult for a couple of reasons, such as the complexity of writing system, Chinese characters, and tone. It can be excruciatingly hard to learn Mandarin without motivation and immediate positive feedback. With the growth of technology, games now play an essential role in language learning. Games enable learners to actively participate in activities, and to strengthen their affective reactions such as interest and motivation. There are various language learning games available on the market but most of them are using similar ways such as flashcards which is very repetitive. A first-person view gameplay will be developed in this project to explore the possibility of immersive game-based learning and to provide an entertaining learning environment that motivates learners. The knowledge of vocabulary words for three topics which are numbers, colours, and direction are covered. Players are recruited to participate in our experiments. A paired sample t-test, t(14)=27.4,p<.001 showed that there is improvement in the Mandarin learning achievement of players before and after playing the game. The average mean value of 4.55 is achieved using the RIMMS survey showed promising result in perceived motivation of the tested gameplay.
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你知道我的名字吗?通过游戏学习学习普通话
普通话之所以难学,有几个原因,比如书写系统、汉字和声调的复杂性。如果没有动力和即时的积极反馈,学习普通话可能会非常困难。随着科技的发展,游戏在语言学习中扮演着重要的角色。游戏使学习者积极参与活动,增强兴趣、动机等情感反应。市场上有各种各样的语言学习游戏,但大多数都是使用类似的方法,比如抽认卡,这是非常重复的。该项目将开发第一人称视角的游戏玩法,以探索沉浸式游戏学习的可能性,并提供一个有趣的学习环境,激励学习者。涵盖了数字、颜色和方向三个主题的词汇知识。玩家被招募来参与我们的实验。配对样本t检验,t(14)=27.4,p<。001显示玩家在游戏前后的普通话学习成绩都有提高。使用RIMMS调查获得的平均值为4.55,显示了测试玩法的感知动机的良好结果。
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