Ryota Kito, Keigo Takasugi, N. Asakawa, Takahiko Mizutani
{"title":"Development of 3D Cutting Simulator using Vatti Clipping","authors":"Ryota Kito, Keigo Takasugi, N. Asakawa, Takahiko Mizutani","doi":"10.1109/ICMECT.2019.8932100","DOIUrl":null,"url":null,"abstract":"In recent years, product shapes have become complicated, and a cutting simulator that can confirm the shape before actual machining is strongly required. In most cases, simulators are developed using a concept called a “voxel.” Voxel representation shapes 3D models, including tools and workpieces, with a set of minute cubes. However, voxel representation has a disadvantage in that it is difficult to accelerate the simulation. Therefore, this study used polygon representation instead of voxel representation. A cutting simulator was developed using the Vatti clipping algorithm from the computer graphics field.","PeriodicalId":309525,"journal":{"name":"2019 23rd International Conference on Mechatronics Technology (ICMT)","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 23rd International Conference on Mechatronics Technology (ICMT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICMECT.2019.8932100","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In recent years, product shapes have become complicated, and a cutting simulator that can confirm the shape before actual machining is strongly required. In most cases, simulators are developed using a concept called a “voxel.” Voxel representation shapes 3D models, including tools and workpieces, with a set of minute cubes. However, voxel representation has a disadvantage in that it is difficult to accelerate the simulation. Therefore, this study used polygon representation instead of voxel representation. A cutting simulator was developed using the Vatti clipping algorithm from the computer graphics field.