Smart Contract-based Gamification Scheme for College in Higher Education

Leli Honesti, Q. Aini, M. I. Setiawan, Nuke Puji Lestari Santoso, Wahyu Yustika Prihastiwi
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引用次数: 10

Abstract

The Financial Scheme that plays an important role in helping students is the Gamification Scholarship Scheme. The Gamification scholarship scheme helps human life in the world of education. Gamification is an approach that uses elements in games or video games with the aim of motivating students in the learning process and maximizing feelings of enjoyment and engagement in the learning process. To encourage higher education, the government has done various things. However, there are several things that make it difficult for students to use it, such as distributing scholarships to students belonging to underprivileged families. The Gamification scholarship scheme is one of the most financially instrumental schemes in helping students, but it has not been verified which results in a lack of transparency between students and their respective Education Offices, then there is still a lack of tracking of application forms in this study, we propose a Smart Contract which addresses the lack of Scheme Scholarships for Colleges and Universities outlined above. It has four entities: Board of Education, Students, College and Bank. This Blockchain based smart contract has been developed to provide a user-friendly and transparent and constant environment between students and the education board. Blockchain platform has developed many applications but none can overcome the government scholarship scheme.
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基于智能合约的高等教育学院游戏化方案
在帮助学生方面发挥重要作用的财政计划是游戏化奖学金计划。游戏化奖学金计划有助于人们在教育领域的生活。游戏化是一种使用游戏或电子游戏元素的方法,其目的是在学习过程中激励学生,并最大限度地提高学习过程中的乐趣和参与度。为了鼓励高等教育,政府做了很多事情。然而,有一些事情使学生难以使用它,例如分配奖学金给属于贫困家庭的学生。游戏化奖学金计划是帮助学生的最具经济意义的计划之一,但尚未得到验证,这导致学生与其各自的教育办公室之间缺乏透明度,因此在本研究中仍然缺乏对申请表的跟踪,我们提出了一个智能合约,以解决上述学院和大学计划奖学金缺乏的问题。它有四个实体:教育委员会、学生、学院和银行。这个基于区块链的智能合约是为了在学生和教育委员会之间提供一个用户友好、透明和持续的环境而开发的。区块链平台开发了许多应用程序,但没有一个可以克服政府奖学金计划。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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