Evaluation of smartphone user experience: identification of key evaluation items and their relationships

Kwang-Jae Kim, Hyun-Jin Kim, Jinho Yim, Jun-Yeon Heo, Min-Jun Kim, Seungchul Shin, Hyo-In Ahn
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引用次数: 4

Abstract

User experience (UX) refers to the comprehensive experience of a user when interacting with a product. UX plays an essential role in enhancing the value of a product in the current marketplace. Compared with a feature phone, a smartphone enables users to significantly extend the usage of the device. Given the impressive market growth of the smartphone, evaluating its UX has become important in its development process. However, studies on the evaluation of smartphone UX are limited. Thus, we conducted a study on smartphone UX from the perspective of UX evaluation. At first, a total of 329 evaluation items for smartphone UX were identified based on the literature review and user study, and they were categorised as product, context, and emotion items. Then, to utilise the items in the three categories, we proposed a two-phase procedure for UX evaluation consisting of identification of key items (phase 1) and identification of causal relationships among the key items (phase 2). As a case study, seven key contexts were identified and the relationships of key items were statistically identified based on 461 user data. The results of this study can help practitioners evaluate their smartphone UX in a systematic manner.
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智能手机用户体验评估:识别关键评估项目及其关系
用户体验(User experience, UX)是指用户与产品交互时的综合体验。用户体验在提高产品在当前市场上的价值方面起着至关重要的作用。与功能手机相比,智能手机使用户能够大大延长设备的使用时间。鉴于智能手机令人印象深刻的市场增长,评估其用户体验在其开发过程中变得非常重要。然而,关于智能手机用户体验评价的研究非常有限。因此,我们从用户体验评价的角度对智能手机用户体验进行了研究。首先,在文献综述和用户研究的基础上,确定了智能手机用户体验的329个评估项目,并将其分为产品、情境和情感三项。然后,为了利用这三个类别中的项目,我们提出了一个两阶段的用户体验评估程序,包括关键项目的识别(阶段1)和关键项目之间因果关系的识别(阶段2)。作为一个案例研究,我们确定了七个关键上下文,并根据461个用户数据统计地确定了关键项目的关系。这项研究的结果可以帮助从业者以系统的方式评估他们的智能手机用户体验。
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