An Assessment of the Effectiveness of Interactive Technology in an Introductory Programming Course for Non-Majors

Shyamal Mitra, R. Lopez-Herrejon, D. Zimmaro, Mark Johnson, Morrie Schulman
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引用次数: 3

Abstract

Programming skills are in increasing demand in nearly all disciplines. To cater to this demand the Computer Sciences department, at our institution, offers programming courses tailored for non-majors. Historically, we have observed the highest drop rate in the introductory course even though most of the students have had some prior experience with computers. Course evaluations indicate that most of them feel that programming is a challenging intellectual exercise. To allay student concerns we decided to apply active learning techniques in the lectures as well as in the discussion sessions. We wanted to give students feedback on their understanding of the lecture material during the class period and thereby reinforce their learning process. We also wanted some insight on how well the lecture material was being assimilated. For these purposes, we used the classroom performance system (CPS), which is a software/hardware system that allowed us to pose multiple choice questions during lectures and receive responses from students through their hand held remote control pads. The system tallied and recorded the responses and displayed the results in histograms. The correct answer was highlighted for students to get immediate feedback on their performance compared to their peers. We measured the effectiveness of this approach through student surveys, student ratings, classroom observations, CPS results, and analyses of the students' performance on the final examination. Student experience was largely positive and most students reported that this active learning technique helped them understand new and difficult material. From the instructor's perspective this new approach provided us with a better gauge to student understanding and kept students engaged during the lectures
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交互式技术在非专业程序设计入门课程中的有效性评估
几乎所有学科对编程技能的需求都在增加。为了满足这种需求,我们学院的计算机科学系为非专业学生提供了专门的编程课程。从历史上看,我们观察到在入门课程中辍学率最高,即使大多数学生之前都有一些计算机经验。课程评估表明,他们中的大多数人认为编程是一项具有挑战性的智力练习。为了减轻学生的担忧,我们决定在讲座和讨论环节中应用主动学习技术。我们希望在课堂上给学生反馈他们对讲课材料的理解,从而加强他们的学习过程。我们还想了解一下课堂材料被吸收的情况。为此,我们使用了课堂表现系统(CPS),这是一个软件/硬件系统,允许我们在讲座期间提出多项选择题,并通过手持遥控板接收学生的回答。系统统计并记录响应,并以直方图的形式显示结果。正确的答案被突出显示,以便学生们与同龄人相比,可以立即得到他们的表现反馈。我们通过学生调查、学生评分、课堂观察、CPS结果和学生期末考试表现分析来衡量这种方法的有效性。学生的体验很大程度上是积极的,大多数学生报告说,这种积极的学习方法帮助他们理解新的和困难的材料。从教师的角度来看,这种新方法为我们提供了一个更好的衡量学生理解的标准,并使学生在讲课期间保持参与
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