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Proceedings Frontiers in Education 35th Annual Conference最新文献

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Work in Progress - A Statics Skills Inventory 正在进行的工作-一个静态技能清单
Pub Date : 2005-12-01 DOI: 10.1109/FIE.2005.1611926
S. Danielson, J. Kadlowec, S. Mehta, C. Masters, M. Magill, S. Steadman
This paper focuses on assessment of student skills in statics and provides details of development of a statics skills assessment tool. The use of only concept inventories to provide proof of student learning is an incomplete assessment as important engineering knowledge consists of both conceptual knowledge and skill intertwined. A multi-step Delphi process involving a group of engineering educators was used to reach consensus on the important skills of statics. These skills are currently grouped into 10 categories. The Delphi rankings included both the average importance of the skill as judged by the Delphi participants and their judgment of the average proportion of their students whom can perform the skill. Skill-based questions are being developed to probe these areas
本文的重点是评估学生的技能在静力学,并提供了一个静力学技能评估工具的开发细节。仅使用概念清单来提供学生学习的证明是不完整的评估,因为重要的工程知识包括概念知识和技能交织在一起。一组工程教育工作者采用多步骤德尔菲过程,就静力学的重要技能达成共识。这些技能目前分为10个类别。德尔菲排名既包括德尔菲参与者对该技能的平均重要性的判断,也包括他们对能够掌握该技能的学生的平均比例的判断。正在开发以技能为基础的问题来探索这些领域
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引用次数: 6
Using multimedia to support research, education and outreach in an NSF Engineering Research Center 在美国国家科学基金会工程研究中心使用多媒体来支持研究、教育和推广
Pub Date : 2005-12-01 DOI: 10.1109/FIE.2005.1612014
B. Wallace, W. R. Adrion, W. Burleson, W. Cooper, J. Cori, K. Watts
The National Science Foundation Engineering Research Center for Collaborative Adaptive Sensing of the Atmosphere (CASA) joined with the Research in Presentation Production for Learning Electronically (RIPPLES) Group at the University of Massachusetts Amherst to investigate how multimedia technologies could be adapted and applied to the research, education and outreach missions of the center. Initially, the intention was to adapt the MANIC courseware system to support cooperative learning for geographically dispersed groups of faculty, students and staff that must become "fluent" in each other's discipline. As the project developed, multimedia content modules were created to archive a number of center activities and to serve as outreach materials. A combination of MANIC and off-the-shelf software tools were used to develop comprehensive content delivery media that facilitated all aspects the center's mission. Data were collected and analyzed on production costs, usage and other factors. This collaborative effort demonstrates that flexible educational courseware production methods can be adapted to provide broader content distribution that is low-cost and highly flexible and that addresses the multicultural, multidisciplinary, multiconstituency challenges faced by the center
美国国家科学基金会协同自适应大气传感工程研究中心(CASA)与马萨诸塞大学阿默斯特分校的电子学习演示制作研究(ripple)小组合作,研究如何将多媒体技术适应并应用于该中心的研究、教育和外展任务。最初的目的是调整MANIC课件系统,以支持地理上分散的教师、学生和员工群体的合作学习,这些群体必须在彼此的学科上“流利”。随着项目的发展,创建了多媒体内容模块,以存档一些中心活动,并作为外联材料。使用MANIC和现成软件工具的组合来开发全面的内容交付媒体,促进了中心任务的各个方面。收集和分析了生产成本、使用和其他因素的数据。这种协作努力表明,灵活的教育课件制作方法可以适应于提供更广泛的内容分发,这是低成本和高度灵活的,并解决了该中心面临的多元文化、多学科、多选区的挑战
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引用次数: 3
Introducing a constructivist approach to applying programming skills in engineering analysis 介绍建构主义的方法,将程式设计技巧应用于工程分析
Pub Date : 2005-12-01 DOI: 10.1109/FIE.2005.1611958
A. McKenna, J. Nocedal, R. Freeman, S. Carr
In this paper we describe how we refined our instruction to create a more constructivist classroom setting for learning programming skills as applied to engineering analysis. In the context of our course, programming skills are important to help students develop engineering "habits of mind" such as how to break a large complex problem into manageable parts, how to isolate effects, test, and debug problems. The paper presents the rationale for refining the instruction, the method for collecting data on the impact of the changes, and results from our data collection. Results indicate that the new instructional format is effective in helping novice students understand Matlab to solve engineering analysis problems. Furthermore, student feedback indicates that the instructional setting modeled the central features of a constructivist learning environment
在本文中,我们描述了我们如何改进我们的教学,以创建一个更建构主义的课堂环境,以学习应用于工程分析的编程技能。在我们课程的背景下,编程技能对于帮助学生培养工程“思维习惯”非常重要,例如如何将大型复杂问题分解为可管理的部分,如何隔离效果,测试和调试问题。本文提出了改进指令的基本原理,收集变化影响数据的方法,以及我们收集数据的结果。结果表明,这种新的教学形式能够有效地帮助初学者理解Matlab,解决工程分析问题。此外,学生的反馈表明,教学设置模拟了建构主义学习环境的核心特征
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引用次数: 1
Work in progress - spiral curriculum approach to reformulate engineering curriculum 工作在进行中——螺旋课程方法重新制定工程课程
Pub Date : 2005-12-01 DOI: 10.1109/FIE.2005.1612007
V. Lohani, K. Mallikarjunan, Wolfe Ml, T. Wildman, J. Connor, J. Muffo, J. Lo, T. Knott, G. Loganathan, R. Goff, M. Chang, J. Cundiff, G. Adel, F. Agblevor, M. Gregg, D. Vaughan, E. Fox, H. Griffin, S. Mostaghimi
A theme-based spiral curriculum approach is being adopted to initiate the department-level reform (DLR) of the freshman engineering and the bioprocess engineering curricula at Virginia Tech. A large number of engineering faculty members are collaborating with experts in educational psychology and academic assessment to accomplish the objectives of this 3-year NSF supported project that began in September 2004. Successful implementation of the spiral approach will be used as a model for incorporating similar reforms in other engineering departments and elsewhere
弗吉尼亚理工大学正在采用以主题为基础的螺旋课程方法,对大一的工程学和生物过程工程学课程进行系级改革(DLR)。大量的工程学教员正在与教育心理学和学术评估方面的专家合作,以完成这项始于2004年9月、由美国国家科学基金会支持的为期三年的项目的目标。螺旋方法的成功实施将被用作其他工程部门和其他地方进行类似改革的典范
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引用次数: 21
Use of classroom presenter in engineering courses 在工程课程中使用课堂演示者
Pub Date : 2005-10-22 DOI: 10.1109/FIE.2005.1611913
Richard J. Anderson, Luke K. McDowell, Beth Simon
Instructors of computer science, engineering, and technology courses often teach using prepared slides displayed with a computer and data projector. While this approach has advantages, disadvantages can be severe - including limited flexibility in delivery of material, which hinders instructors' spontaneous adaptation to students. This paper describes Classroom Presenter, a Tablet PC-based presentation system that (1) allows instructors to regain flexibility in presentation using Tablet PC-supported digital inking in an application specifically designed for lecturing use, (2) supports role-specific views and interaction mechanisms in class, and (3) introduces novel affordances including the use of wireless technology and student devices to support active learning in the classroom. As of spring 2005, Classroom Presenter has been used in over 200 courses at more than 13 institutions. Here we take advantage of our large use-base to discuss Classroom Presenter's impact on student learning and summarize best practices for lecturing with this technology
计算机科学、工程和技术课程的讲师通常使用准备好的幻灯片进行教学,这些幻灯片由计算机和数据投影仪显示。虽然这种方法有优点,但缺点也很严重——包括材料交付的灵活性有限,这阻碍了教师对学生的自发适应。本文介绍了基于平板电脑的演示系统Classroom Presenter,它(1)允许教师在专门为教学使用而设计的应用程序中使用平板电脑支持的数字墨水来重新获得演示的灵活性,(2)支持角色特定视图和课堂互动机制,(3)引入新颖的功能,包括使用无线技术和学生设备来支持课堂上的主动学习。截至2005年春季,课堂演示器已在超过13所院校的200多门课程中使用。在这里,我们利用我们庞大的用户群来讨论课堂演示器对学生学习的影响,并总结使用该技术进行教学的最佳实践
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引用次数: 79
A melding of educational strategies to enhance the introductory programming course 融合教学策略以强化程式设计入门课程
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612151
L. Denton, D. McKinney, M. V. Doran
The University of South Alabama has for an extended period of time been committed to improving the introductory programming course for Computer Science. These efforts and their results have been supported by the National Science Foundation, assessed by numerous instruments, and have been disseminated in papers, workshops, and conference sessions. Specific topics of this dissemination have included the integration of lecture and laboratory experiences, the use of motivational strategies and affective objectives, student achievement and retention, the early use of professional practices in the curriculum, the development of student affect during the introductory course, the enhancement of laboratory experiences, the application of various learning theories in the classroom, and curriculum design. In contrast to these prior works which each focused on just a few specific issues, the purpose of this paper is to holistically discuss the set of effective strategies used in our introductory programming course and show how these diverse efforts can be melded together and jointly enhance and enliven the course. This set of strategies includes the integration of cognitive and affective course objectives; the use of concept maps and other visual instructional techniques and tools; the use of motivational strategies such as classroom discussion and student self-reflection; the integration of conceptual development and hands-on exercises in the classroom; the designing of course progress to match the students' zone of proximal development; the designing of course delivery methodologies to match the diversity of students' interests and learning styles; the inclusion of diverse strategies to integrate the "real world" into every component of the course; the strategic use of student surveys; and the integration of professional practices and student commitments to quality. A marked, consistent, and significant increase in student course completion rates has accompanied our implementation of these strategies
南阿拉巴马大学长期以来一直致力于改进计算机科学的编程入门课程。这些努力及其结果得到了美国国家科学基金会的支持,通过许多仪器进行了评估,并在论文、研讨会和会议上进行了传播。这种传播的具体主题包括课堂和实验室经验的整合,动机策略和情感目标的使用,学生成绩和保留,在课程中早期使用专业实践,在入门课程中发展学生情感,增强实验室经验,各种学习理论在课堂上的应用,以及课程设计。这些先前的作品只关注几个特定的问题,与之相反,本文的目的是全面地讨论在我们的编程入门课程中使用的有效策略,并展示如何将这些不同的努力融合在一起,共同增强和活跃课程。这套策略包括认知和情感课程目标的整合;使用概念图和其他视觉教学技术和工具;激励策略的使用,如课堂讨论和学生自我反思;课堂上概念发展与实践练习的结合;与学生最近发展区相匹配的课程进度设计课程教学方法的设计,以适应学生兴趣和学习方式的多样性;采用多种策略,将“真实世界”融入课程的每个组成部分;学生调查的策略运用;并将专业实践与学生对质量的承诺相结合。随着我们实施这些策略,学生课程完成率显著、持续和显著地提高
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引用次数: 8
Internet security games as a pedagogic tool for teaching network security 网络安全游戏作为网络安全教学的教学工具
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612218
S. Ariyapperuma, A. Minhas
This research investigates the suitability of online security games as a pedagogic tool, for teaching network security in an educational framework. Based on the advanced challenges they provide, we have selected security games offered by Next Generation Security. Our research is based on network security principles, a core module in MSc Network Security at Anglia Polytechnic University. We compare two cohorts; both were given lectures and laboratory sessions. Only for the second group laboratory sessions were conducted by means of security games. We consider the game usage and views expressed by lecturers and students, to assess whether this method can be usefully incorporated in teaching specific sections of information security. Online and offline course feedback and interviews are used to assess the student experience. Quantitative and qualitative data gathered from this empirical study is analysed to derive conclusions. Advantages, discontents and educational concerns of this method are discussed. Deviation from current learning paradigms is addressed, in relation to the use of pure Internet based tools
本研究探讨网络安全游戏作为教学工具的适用性,在教育框架中教授网络安全。根据他们提供的高级挑战,我们选择了下一代安全提供的安全游戏。我们的研究基于网络安全原理,这是安格利亚理工大学网络安全硕士课程的核心模块。我们比较两个队列;两人都参加了讲座和实验。只有第二组的实验环节是通过安全游戏的方式进行的。我们考虑了游戏的使用情况和讲师和学生表达的意见,以评估这种方法是否可以有效地纳入信息安全的特定部分的教学。在线和离线的课程反馈和访谈被用来评估学生的体验。从这个实证研究中收集的定量和定性数据进行分析,得出结论。讨论了该方法的优点、不足和教育问题。与使用纯基于互联网的工具有关,解决了与当前学习范式的偏差
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引用次数: 27
Work in progress- rubric for assessing student-led teams: students speak out 正在进行的工作——评估学生领导的团队的标准:学生发言
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1611984
C. Goodwin, M.L. Bobadies
This paper reports on a research project that set out to uncover ways in which senior level Organizational Leadership and Supervision (OLS) students measure group behaviors and teamwork dynamics. The research raised such important questions as: What behaviors will the senior OLS students identify as group behaviors? What will the students identify as teamwork behaviors? How will the students measure or assess the effectiveness of these behaviors? In order to answer the aforementioned questions, a focus group of OLS seniors was created and allowed to compile their own list of behaviors deemed necessary to measure teamwork dynamics. Using this list, the students were instructed to develop a rubric to measure teamwork dynamics. The results were then compared to relevant literature, specifically Hoegl and Gemuenden's Teamwork Quality Construct (TWQ) which measures the quality of teamwork collaboration
本文报告了一项研究项目,旨在揭示高级组织领导和监督(OLS)学生衡量群体行为和团队合作动力的方法。本研究提出了一些重要的问题:哪些行为会被OLS高年级学生认同为群体行为?学生认为什么是团队合作行为?学生将如何衡量或评估这些行为的有效性?为了回答上述问题,成立了一个由OLS高年级学生组成的焦点小组,并允许他们编制自己的行为清单,这些行为被认为是衡量团队合作动力所必需的。使用这个列表,学生们被要求制定一个衡量团队合作动力的标准。然后将结果与相关文献进行比较,特别是Hoegl和Gemuenden的团队合作质量结构(TWQ),该结构衡量团队合作的质量
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引用次数: 2
A Collaborative Approach to a Course on the Semantic Web 语义网课程的协作方法
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612261
H. Ellis
The semantic Web is an area of current research focus in many disciplines including software engineering. However, the breadth of knowledge required to understand development on the semantic Web combined with the rapidly changing state of the field requires that teaching approaches to the semantic Web be flexible. This paper describes a collaborative approach used to teach a course on the semantic Web. Techniques used in the course included positioning the instructor as co-learner, joint decision-making by instructor and class, and the use of a group project. Survey results on student satisfaction with the teaching approach are presented, as well as student and instructor opinion on the approach
语义网是当前包括软件工程在内的许多学科的研究热点。然而,理解语义网的发展所需要的知识广度与该领域快速变化的状态相结合,要求语义网的教学方法具有灵活性。本文描述了一种用于在语义Web上教授课程的协作方法。课程中使用的技术包括将教师定位为共同学习者,教师和班级共同决策,以及使用小组项目。提出了学生对教学方法满意度的调查结果,以及学生和教师对教学方法的意见
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引用次数: 0
Predicting Academic Performance in the School of Computing & Information Technology (SCIT) 计算机学院学生学习成绩预测研究资讯科技(工商及科技局)
Pub Date : 2005-10-19 DOI: 10.1109/FIE.2005.1612248
Paul Golding, S. McNamarah
What determines academic performance? Prior research shows that standardized measures such as aptitude (e.g. SAT scores), prior academic performance, effort and motivation explain a significant portion of the variation in class performance. When universities in the United States determine which students to admit, typical criteria include SAT, ACT or other achievement scores and high school GPA. At the University of Technology, Jamaica in the School of Computing & Information Technology, the main admission criteria are appropriate score in an aptitude test and passes in at least five Caribbean Examination Council subjects including Mathematics and English. This study examines the relationship between students' demographic attributes, qualification on entry, aptitude test scores, performance in first year courses and their overall performance in the program. The study has implications for the School's admission policy. The results should help us to identify an optimal set of admission indicators, which have the potential of predicting students' performance
是什么决定了学习成绩?先前的研究表明,诸如天资(如SAT分数)、以前的学习成绩、努力和动机等标准化指标解释了课堂表现差异的重要部分。当美国大学决定录取哪些学生时,典型的标准包括SAT、ACT或其他成就分数和高中GPA。在牙买加科技大学的计算机与信息技术学院,主要的入学标准是在能力倾向测试中取得适当的分数,并通过至少五门加勒比考试委员会科目,包括数学和英语。本研究考察了学生的人口统计属性、入学资格、能力倾向测试分数、第一年课程的表现与他们在项目中的整体表现之间的关系。这项研究对学院的录取政策有影响。研究结果应该有助于我们确定一套最优的录取指标,这些指标有可能预测学生的表现
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引用次数: 21
期刊
Proceedings Frontiers in Education 35th Annual Conference
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