Efficient shading system based on similar shader retrieval

Hee-Kwon Kim, Jea-Ho Lee, Seung-Woo Nam
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引用次数: 0

Abstract

In this paper, we propose INISIS (Intuitive and Interactive Shading Interface System), which is an efficient shading system based on similar shader retrieval. Using the INISIS, CG artists can easily get superiority shaders from the provided shader database that includes a lot of useful shaders which can be utilized for CG pipeline directly. With the developed system, user can lessen their efforts and laborious time on shading process by slightly tuning some attributes of those shaders even though CG artists have not a sufficient knowledge of shader attributes. INISIS supports several retrieval methods: based on the shader features as color, pattern, and texture, or image based retrieval.
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基于相似着色器检索的高效着色系统
本文提出了基于相似着色检索的高效着色系统INISIS (Intuitive and Interactive Shading Interface System)。使用INISIS, CG艺术家可以很容易地从提供的着色器数据库中获得优越的着色器,其中包括许多有用的着色器,可以直接用于CG管道。有了开发的系统,用户可以通过稍微调整这些着色器的一些属性来减少他们在着色过程中的努力和费力的时间,即使CG艺术家对着色器属性没有足够的了解。INISIS支持几种检索方法:基于着色器的特征,如颜色、图案和纹理,或基于图像的检索。
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