Jitter Considerations in On-Demand Route Discovery for Mobile Ad Hoc Networks

Jiazi Yi, Juan Antonio Cordero, T. Clausen
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引用次数: 8

Abstract

Jittering (a small, random variation in timing of control message emission) is widely used in protocols for wireless communication, in order to avoid simultaneous packet transmissions over the same channel by adjacent nodes in the network. Used for both regularly scheduled packets, for event-triggered packets, and for scheduled resets in the network, jittering is a particularly important mechanism when a network event may cause multiple adjacent nodes to react concurrently. Introduced in the proactive MANET routing protocol OLSR, the "LLN On-demand Ad hoc Distance-vector Routing Protocol - Next Generation" (LOADng), a derivative of AODV, is specified so as to also use jitter for flooding Route Request (RREQ) messages during route discovery. This use of jitter in RREQ flooding is, however, not without drawbacks, which are identified and addressed in this paper within the framework of a more general study of jitter mechanisms used for route discovery in reactive routing protocols. The paper studies the behavior of route discovery when using "naive" jitter (simply, delaying RREQ retransmission by a small uniformly distributed random delay), in order to identify and analyze the problems hereof, mostly related to route sub-optimality and excessive control traffic overhead. A Window Jitter mechanism is then proposed to address these issues - with the performance hereof, when compared to "naive" jitter being evaluated by way of modeling, theoretical analysis and experiments. The paper shows that the use of Window Jitter improves indeed the efficiency of route discovery in AODV and overcome the drawbacks identified for "naive" jitter.
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移动Ad Hoc网络按需路由发现中的抖动问题
抖动(控制消息发射时间的一种小的随机变化)广泛应用于无线通信协议中,以避免网络中相邻节点在同一信道上同时传输数据包。当网络事件可能导致多个相邻节点并发反应时,抖动是一种特别重要的机制,它既用于定期调度的数据包、事件触发的数据包,也用于网络中的定时重置。在主动MANET路由协议OLSR中引入了“LLN按需自组织距离矢量路由协议-下一代”(LOADng),该协议是AODV的衍生产品,在路由发现过程中也使用抖动来处理洪水路由请求(RREQ)消息。然而,在RREQ泛洪中使用抖动并非没有缺点,本文在对响应路由协议中用于路由发现的抖动机制进行更一般研究的框架内确定并解决了这些缺点。本文研究了使用“幼稚”抖动(简单地说,用一个小的均匀分布随机延迟延迟RREQ重传)时的路由发现行为,以识别和分析其中的问题,主要涉及路由次优性和控制流量开销过大。然后提出了一个窗口抖动机制来解决这些问题-通过建模,理论分析和实验来评估与“朴素”抖动的性能。本文表明,窗口抖动的使用确实提高了AODV路由发现的效率,克服了“幼稚”抖动的缺点。
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