On the traffic disruption time and packet lost rate during the handover mechanisms in wireless networks

R. Risueño, P. Cuenca, Francisco M. Delicado Martínez, L. Orozco-Barbosa, Antonio Jose Garrido del Solo
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引用次数: 2

Abstract

Personal communication systems (PCS) aim to provide ubiquitous service to its subscribers. In order to fulfil the ubiquity requirement for service, PCS rely on two main features: use of wireless communications technology and mobility management. The former sets the basis to untie subscribers from a wire allowing them to freely move around. The latter allows subscribers to gain access to the network services at all times regardless of their location. A handover is the process used to allow a call in progress to continue as the associated subscriber moves around. A large number of handover mechanisms have been reported in the literature. In this article, we carry out a comprehensive performance study of the handover mechanisms as proposed in the literature. A detailed simulation model has been developed allowing us to set up parameters such as the speed and motion path of the mobile terminal. The performance metrics of interest are: the length of the disruption time caused by the handover mechanism and the number of lost packets caused by the handover mechanism. Under the scenario under consideration, the handovers using multicasting mechanism and full reestablishment mechanism exhibit the best results.
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无线网络切换机制中业务中断时间和丢包率的研究
个人通信系统(PCS)的目标是为用户提供无处不在的服务。为了满足对服务的无所不在的要求,个人电脑依赖于两个主要特征:无线通信技术的使用和移动性管理。前者奠定了将用户从允许他们自由移动的电线中解放出来的基础。后者允许用户在任何时间访问网络服务,而不管他们的位置。切换是用于允许正在进行的呼叫在关联订阅者移动时继续进行的过程。文献中已经报道了大量的交接机制。在本文中,我们对文献中提出的移交机制进行了全面的绩效研究。开发了详细的仿真模型,使我们能够设置移动终端的速度和运动路径等参数。感兴趣的性能指标是:由切换机制引起的中断时间的长度和由切换机制引起的丢失数据包的数量。在所考虑的场景下,使用组播机制和完全重建机制的切换效果最好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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