Practical Robotics in Computer Science Using the LEGO NXT: An Experience Report

Francisco J. Estrada
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引用次数: 6

Abstract

We report on our experience building and implementing a robotics course for Computer Science based on the LEGO NXT. The goal of the course is to provide students with an opportunity to learn the fundamental principles involved in designing, programming, and operating mobile robots in a completely experiential setting, while abstracting away the hardware complexity of typical robotics platforms. To this end, we built the course around the LEGO NXT robot kits. We have developed a software framework that allows the NXT to be used in conjunction with a laptop computer and a webcam to enable our students to learn in the context of a robotics soccer game. We describe the process of designing the robotics soccer project so that it is tightly coupled with course learning goals, and report on our experience running the course over the past three years. The software platform is freely available, and allows anyone with a webcam-equipped laptop and an NXT set to implement their own soccer playing bot.
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使用乐高NXT的计算机科学中的实用机器人:经验报告
我们报告了基于LEGO NXT构建和实施计算机科学机器人课程的经验。本课程的目标是为学生提供一个机会,在完全体验的环境中学习设计、编程和操作移动机器人的基本原理,同时抽象出典型机器人平台的硬件复杂性。为此,我们围绕乐高NXT机器人套件建立了课程。我们已经开发了一个软件框架,允许NXT与笔记本电脑和网络摄像头一起使用,使我们的学生能够在机器人足球比赛的背景下学习。我们描述了机器人足球项目的设计过程,使其与课程学习目标紧密结合,并报告了我们在过去三年中运行课程的经验。这个软件平台是免费提供的,任何人只要有一台配备网络摄像头的笔记本电脑和一台NXT设备,就可以实现自己的足球机器人。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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