A Simple Rule for Quadrupedal Gait Transition Proposed by a Simulated Muscle-driven Quadruped Model with Two-level CPGs

Yasushi Habu, Yuuta Yamada, S. Fukui, Y. Fukuoka
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引用次数: 8

Abstract

This study aims to figure out the principles of gait generation and transition in quadrupeds by using a simulated quadruped model. We design a neuromorphic controller to drive the realistic muscle-driven legs of a cat model. Each leg has three joints driven by six muscle models, including two-joint muscles. We apply a two-level central pattern generator (CPG) to control each leg, which synergistically drives different sets of the muscles in each of the four phases (i.e., stance, lift-off, swing, and touch-down) and which can reproduce catlike leg trajectories. Consequently, we enable the simulated cat model to safely locomote in three-dimensional space. Although the CPGs inherently generate a trot pattern as a default gait, because of mutual inhibitory connections between the lateral neighboring CPGs, the gait autonomously transitions from walking to trotting to galloping, according to the speed. Note that the walking and galloping are not preprogrammed. This is caused by leg loading feedback to the CPGs, which was installed to maintain balance. Therefore, we hypothesize that each gait is generated by the differences in posture that arise at different speeds, and that there is a relationship between gait and posture control.
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基于两级CPGs的模拟肌肉驱动四足动物模型提出了四足动物步态转换的简单规则
本研究旨在通过仿真四足动物模型,了解四足动物的步态生成和转换原理。我们设计了一个神经形态控制器来驱动真实的肌肉驱动的猫腿模型。每条腿有三个关节,由六个肌肉模型驱动,包括双关节肌肉。我们应用了一个两级中央模式发生器(CPG)来控制每条腿,它在四个阶段(即站立、起飞、摆动和触地)中协同驱动不同的肌肉组,并可以重现猫腿的轨迹。因此,我们使模拟猫模型能够安全地在三维空间中移动。虽然cpg固有地产生一种小跑模式作为默认步态,但由于两侧相邻cpg之间的相互抑制联系,步态会根据速度自主地从步行到小跑再到飞奔。请注意,行走和奔跑并不是预先设定好的。这是由腿加载反馈到cpg造成的,cpg是为了保持平衡而安装的。因此,我们假设每种步态都是由不同速度下产生的姿势差异产生的,并且步态和姿势控制之间存在关系。
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