Indoor3D: a WebGL based open source framework for 3D indoor maps visualization

M. Gai, Guoping Wang
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引用次数: 4

Abstract

In this paper, we present Indoor3D, an open source framework for 3D indoor maps visualization. It takes advantage of the WebGL technique of modern browsers, so it can work on any platform which supports the WebGL feature, including desktop computers and mobile devices. An extensible data structure is designed to describe the indoor scene. The proper default view is generated automatically according to the principal direction. A priority based algorithm is employed to control the visibility of the texts and icons. This library is well designed and easy to use. Developers can create an indoor map and customize its behaviour with only a few codes. Designers also benefit from this framework since they can change its visual style by providing a new theme. We believe our Indoor3D will be useful in many cases, such as airports, subway stations and shopping malls.
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Indoor3D:一个基于WebGL的3D室内地图可视化开源框架
在本文中,我们提出了Indoor3D,一个用于3D室内地图可视化的开源框架。它利用了现代浏览器的WebGL技术,因此它可以在任何支持WebGL特性的平台上工作,包括台式电脑和移动设备。设计了一种可扩展的数据结构来描述室内场景。根据主方向自动生成合适的缺省视图。采用一种基于优先级的算法来控制文本和图标的可见性。这个库设计得很好,很容易使用。开发人员可以创建一个室内地图,并自定义其行为只有少数代码。设计师也可以从这个框架中受益,因为他们可以通过提供一个新的主题来改变它的视觉风格。我们相信我们的Indoor3D将在很多情况下都很有用,比如机场、地铁站和购物中心。
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