Real-Time Interactive Volume Rendering of Complex Electromagnetic Environment Based on CUDA

Lu Yashuai, Feng Xiaomeng, Wu Lingda
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引用次数: 1

Abstract

Electromagnetic environment is becoming more and more complex in modern battlefield. Using direct volume rendering to describe it is helpful for the commanders to understand the electromagnetic situation. To realize the volume rendering of electromagnetic environment data, the work in this paper uses ray casting algorithm rendering the electromagnetic environment sample data, with the analyzing and solving of the ray correction problem when the sample data are transformed between different coordinate systems. To improve the rendering efficiency, the CUDA is used to speed up the data updating and rendering. The experiment results show that the complex electromagnetic environment can be rendered in real time with the using of CUDA, and the electromagnetic situation information can be clearly displayed with real-time interaction.
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基于CUDA的复杂电磁环境实时交互体绘制
在现代战场中,电磁环境变得越来越复杂。采用直接体绘制的方法进行描述,有助于指挥员对电磁情况的了解。为了实现电磁环境数据的体绘制,本文采用光线投射算法绘制电磁环境样本数据,分析并解决了样本数据在不同坐标系间转换时的光线校正问题。为了提高渲染效率,采用CUDA加速数据更新和渲染。实验结果表明,利用CUDA可以实时渲染复杂的电磁环境,通过实时交互可以清晰地显示电磁态势信息。
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