Pre-Production of a Gamified Experience for Creating New Design Thinking Mindset

Shelir Ebrahimi, R. Yazdanpanah, Armaghan Taghvaei
{"title":"Pre-Production of a Gamified Experience for Creating New Design Thinking Mindset","authors":"Shelir Ebrahimi, R. Yazdanpanah, Armaghan Taghvaei","doi":"10.24908/pceea.vi.15919","DOIUrl":null,"url":null,"abstract":"In a rapidly changing world, Canadian Universities are preparing students by developing learner-centered experiential learning programs. Most of these programs within Engineering are mainly project-based courses to provide an opportunity for students to practice design-thinking process along with other technical skills. Engineering students are usually competent with the technical aspects of the design-thinking process, but they struggle to grasp the importance of the early steps that focus on understanding the challenge and generating ideas. A team of educators have come together to create gamified experiences to guide students through idea generation process. This mini-project is part of a larger work that focuses on the design and the development of a multi-component online course to train students in creating new engineering design thinking mindset. This paper that is a small piece of an on-going effort, focuses on the design and the test run of a gamified experience based on the concept of “what if?” question to help students to generate more ideas.","PeriodicalId":314914,"journal":{"name":"Proceedings of the Canadian Engineering Education Association (CEEA)","volume":"3 11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Canadian Engineering Education Association (CEEA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24908/pceea.vi.15919","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

In a rapidly changing world, Canadian Universities are preparing students by developing learner-centered experiential learning programs. Most of these programs within Engineering are mainly project-based courses to provide an opportunity for students to practice design-thinking process along with other technical skills. Engineering students are usually competent with the technical aspects of the design-thinking process, but they struggle to grasp the importance of the early steps that focus on understanding the challenge and generating ideas. A team of educators have come together to create gamified experiences to guide students through idea generation process. This mini-project is part of a larger work that focuses on the design and the development of a multi-component online course to train students in creating new engineering design thinking mindset. This paper that is a small piece of an on-going effort, focuses on the design and the test run of a gamified experience based on the concept of “what if?” question to help students to generate more ideas.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
创造新的设计思维模式的游戏化体验的前期制作
在瞬息万变的世界中,加拿大大学通过开发以学习者为中心的体验式学习项目为学生做好准备。大多数工程课程主要是基于项目的课程,为学生提供实践设计思维过程以及其他技术技能的机会。工科学生通常能够胜任设计思维过程的技术方面,但他们很难把握早期步骤的重要性,这些步骤集中在理解挑战和产生想法上。一组教育工作者聚集在一起,创造游戏化的体验,引导学生通过创意生成过程。这个小项目是一个更大的工作的一部分,重点是设计和开发一个多组件在线课程,以培养学生创造新的工程设计思维模式。这篇论文是正在进行的工作的一小部分,主要关注基于“如果……会怎么样?”的问题,以帮助学生产生更多的想法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
What Makes an Exemplary Engineering Leader? In the Words of Engineers Questioning Green Growth and Sustainable Development in Undergraduate Engineering Memorization: Friend or Foe when Solving Problems in STEM Undergraduate Courses Persistent mistakes in learning basic circuit analysis Development and Assessment of a Training Module on Intellectual Property Literacy
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1