Simultaneous beam selection and users scheduling evaluation in a virtual world with reinforcement learning

I. Correa, A. Oliveira, Bojian Du, C. Nahum, Daisuke Kobuchi, Felipe Bastos, Hirofumi Ohzeki, João Borges, Mohit Mehta, Pedro Batista, Ryoma Kondo, Sundesh Gupta, Vimal Bhatia, A. Klautau
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引用次数: 1

Abstract

The fifth generation of mobile networks evolved to serve applications with distinct requirements, which results in a high management complexity due to simultaneous real-time tasks. In the physical layer, code words that allow proper data exchange between the Base Station (BS) and the served users must be chosen. While, in higher layers, the BS must choose users to be served in a given transmission opportunity. There are approaches based on Machine Learning (ML) to solve these combined tasks. However, due to the high amount of possible inputs, a challenge is the availability of data to train the models. In some cases, there may not even exist a predefined optimal answer to use as a "label" for supervised approaches. In this paper, we evaluate solutions for the combined problems of beam selection and user scheduling with Reinforcement Learning (RL), which does not need labels, as a solution for problems without a predefined answer. The algorithms were proposed for Problem Statement 6 of the challenge organized by the International Telecommunication Union (ITU) in 2021, which ranked as the finalists. We compare the approaches in relation to the cumulative reward received by the agents and show a performance comparison of different RL approaches by comparing them with baselines developed for the challenge. The paper also shows how the action taken by the trained agents affect network operation by comparing the number of packets transmitted, which is highly related to the proper selection of users and code words.
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基于强化学习的虚拟世界同步波束选择与用户调度评估
随着第五代移动网络的发展,服务于具有不同需求的应用程序,由于同时执行实时任务,这导致了管理的高度复杂性。在物理层,必须选择允许基站(BS)和服务用户之间进行适当数据交换的码字。而在更高层,基站必须在给定的传输机会中选择要服务的用户。有一些基于机器学习(ML)的方法来解决这些组合任务。然而,由于可能的输入量很大,一个挑战是训练模型的数据的可用性。在某些情况下,甚至可能不存在一个预定义的最佳答案来作为监督方法的“标签”。在本文中,我们用不需要标签的强化学习(RL)来评估波束选择和用户调度组合问题的解决方案,作为没有预定义答案的问题的解决方案。这些算法是为国际电信联盟(ITU)于2021年组织的挑战赛问题陈述6提出的,该问题陈述6已进入决赛。我们比较了这些方法与代理获得的累积奖励的关系,并通过将它们与为挑战开发的基线进行比较,展示了不同强化学习方法的性能比较。通过比较传输的数据包数量,本文还展示了经过训练的代理所采取的行动如何影响网络运行,这与用户和码字的正确选择高度相关。
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