Undergraduate Creative Multimedia Design Students’ Perceptions of Online Team-Based Learning

Heidi Tan Yeen-Ju
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Abstract

With higher learning institutions shifting to an online mode of instruction since the onset of the COVID-19 pandemic, educators have found it challenging to engage students through video conferencing tools whilst students struggle to concentrate and feel a sense of disconnect due to lack of social interaction in the online class. This is prevalent in design courses that are traditionally very hands-on and studio based. Team-Based Learning (TBL) offers a possible instructional approach to increase student engagement through a series of structured activities with emphasis on learning through small group interactions. However, there is a lack of research on the implementation of TBL in the creative multimedia design discipline and it is unclear how students in this discipline would perceive this method of learning. This paper presents a study that sought to introduce TBL to undergraduate creative multimedia design students and elicit their perceptions and attitudes towards this new approach to learning online. The design of the TBL class and student learning experience are discussed in detail. A survey questionnaire was used to gather feedback from students and a simple statistical analysis was conducted. Results suggest that at this introductory stage, students had an overall favourable perception of TBL however felt that the lengthy duration of TBL sessions affected their satisfaction of TBL and therefore remained on the fence about their preference for TBL classes.
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大学生创意多媒体设计对线上团队学习的认知
自2019冠状病毒病大流行爆发以来,随着高等教育机构转向在线教学模式,教育工作者发现,通过视频会议工具与学生互动是一项挑战,而学生则难以集中注意力,并因在线课堂缺乏社交互动而感到脱节。这在传统上非常注重实践和工作室的设计课程中很普遍。基于团队的学习(TBL)提供了一种可能的教学方法,通过一系列强调通过小组互动学习的结构化活动来提高学生的参与度。然而,缺乏关于多媒体创意设计学科实施TBL的研究,也不清楚该学科的学生如何看待这种学习方法。本文提出了一项研究,旨在向本科创意多媒体设计专业的学生介绍TBL,并引出他们对这种新的在线学习方法的看法和态度。详细论述了TBL课堂的设计和学生的学习体会。通过问卷调查收集学生反馈,并进行简单的统计分析。结果表明,在这个初步阶段,学生对TBL有一个总体的好感,但认为TBL课程的长时间影响了他们对TBL的满意度,因此他们对TBL课程的偏好保持中立。
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