Navigation and locomotion in virtual worlds via flight into hand-held miniatures

R. Pausch, T. Burnette, Dan Brockway, Michael E. Weiblen
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引用次数: 219

Abstract

This paper describes the use of a World-in-Miniature (WIM) as a navigation and locomotion device in immersive virtual environments. The WIM is a hand-held miniature graphical representation of the virtual environment, similar to a map cube. When the user moves an object in the WIM, the object simultaneously moves in the surrounding virtual environment. When the user moves an iconic representation of himself, he moves (flies) in the virtual environment. Flying the user in the full scale virtual world is confusing, because the user’s focus of attention is in the miniature, not in the full scale virtual world. We present the novel technique of flying the user into the miniature, providing perceptual and cognitive constancy when updating the viewpoint.
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通过飞行到手持微缩的虚拟世界中的导航和运动
本文描述了在沉浸式虚拟环境中使用微缩世界(WIM)作为导航和运动设备。WIM是虚拟环境的手持微型图形表示,类似于地图立方体。当用户在虚拟环境中移动一个物体时,该物体同时在周围的虚拟环境中移动。当用户移动自己的图标时,他在虚拟环境中移动(飞行)。让用户在全尺寸虚拟世界中飞行是令人困惑的,因为用户的注意力集中在微缩模型上,而不是在全尺寸虚拟世界中。我们提出了一种新颖的技术,让用户飞进微缩空间,在更新视点时提供感知和认知的一致性。
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