Virtual storytelling. Methods and techniques of ‘audiovisual writing’ through virtual worlds

A. Benassi
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Abstract

This paper describes a set of animation techniques and methods known as machinima that can be successfully applied in media education activities centered on audiovisual production through the story form. With machinima, immersive 3D worlds become a tool for building narrative worlds, theatres of a sort in which performances can be recorded as on a movie set. This is done through the computer and the Internet, without expensive equipment or the need to leave the classroom. The paper also presents the results of a pilot activity performed by a group of teachers in the Second Life virtual world. This was aimed at exploring the technical and methodological feasibility of machinima practices in the school context.
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虚拟的故事。通过虚拟世界进行“视听写作”的方法和技巧
本文描述了一套可以通过故事形式成功应用于以视听制作为中心的媒体教育活动的动画技术和方法——machinima。有了machinima,沉浸式3D世界成为了一种构建叙事世界的工具,一种可以像在电影场景中一样记录表演的剧院。这是通过电脑和互联网完成的,不需要昂贵的设备,也不需要离开教室。本文还介绍了一组教师在第二人生虚拟世界中进行的试点活动的结果。这是为了探索机械实践在学校环境中的技术和方法可行性。
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