Introducing Programming to Middle School Students to Increase Knowledge and Interest in Computer Science

Callan J. Noak, Jennifer L. Tsan, Sujing Wang, Stefan Andrei
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Abstract

Our poster covers the organization, curriculum design, and assessment of two summer camps we organized in Summer 2021 to teach middle school students fundamental programming concepts to increase their knowledge and interests in computer science. We designed several hands-on projects using the SparkFun Inventor's Kit, Scratch, and Makers Empire 3D Design Software. Scratch was used to teach fundamental programming concepts such as arithmetic operations, strings, conditional statements, and loops. The SparkFun Inventor's Kit provides a powerful and in-depth programming experience for middle school students. The Mission to Mars Design Challenge Activity utilized Makers Empire 3D Design Software and Scratch and allowed students to explore and determine the specific needs of a mission to Mars while challenging them to brainstorm, design, and create an invention or new tool. Those hands-on programming experiences helped students to develop and build creative confidence, design thinking skills, and problem-solving skills. Our program assessment results showed that camp participants increased their knowledge and interests in subjects related to programming and computer science. Our poster provides detailed information about organizing similar summer camps at other institutions to increase general participation in computer science.
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向中学生介绍程序设计以增加对计算机科学的知识和兴趣
我们的海报涵盖了我们在2021年夏季组织的两个夏令营的组织,课程设计和评估,教中学生基本的编程概念,以增加他们对计算机科学的知识和兴趣。我们设计了几个动手项目使用SparkFun发明家的工具包,划痕,和创客帝国3D设计软件。Scratch被用来教授基本的编程概念,比如算术运算、字符串、条件语句和循环。SparkFun发明人工具包为中学生提供了强大而深入的编程体验。火星任务设计挑战活动利用创客帝国3D设计软件和Scratch,让学生探索和确定火星任务的具体需求,同时挑战他们头脑风暴,设计和创造一项发明或新工具。这些动手编程经验帮助学生发展和建立创造性的信心,设计思维能力和解决问题的能力。我们的项目评估结果显示,夏令营参与者在编程和计算机科学相关科目上的知识和兴趣都有所增加。我们的海报提供了在其他机构组织类似夏令营的详细信息,以增加对计算机科学的普遍参与。
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