Time varying surface reconstruction from multiview video

S. Bilir, Y. Yemez, C. Okluortam, Görü Ve, Grafik Laboratuvarı, Koç¨universitesi, Istanbul, Giris¸dinamik
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引用次数: 5

Abstract

We present a fast deformation-based method for building time-varying surface models of dynamic objects from multiview video streams. Starting from an initial mesh representation, the surface of a dynamic object is tracked over time, both in geometry and connectivity, based on multiview silhouette information via a mesh-based deformation technique. The resulting smooth time-varying surface is then represented as a mesh sequence that can efficiently be encoded in terms of mesh restructuring operations and small-scale vertex displacements along with the initial model. Another advantage of the proposed method is the ability to deal with dynamic objects that may undergo a nonrigid transformation. We demonstrate the performance of the presented method on a synthetic human body model sequence.
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多视点视频时变表面重构
提出了一种基于形变的快速多视频流动态物体时变表面模型构建方法。从初始网格表示开始,通过基于网格的变形技术,基于多视图轮廓信息,跟踪动态对象的表面,包括几何形状和连通性。然后将得到的光滑时变表面表示为网格序列,该序列可以根据网格重构操作和小尺度顶点位移与初始模型一起有效地进行编码。所提出的方法的另一个优点是能够处理可能经历非刚性转换的动态对象。我们在一个合成人体模型序列上验证了该方法的性能。
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