Optimizing network 3D data transmissions for interactive applications

I. Harada, Hidenori Sato, H. Kitazawa
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Abstract

3D object data transfer was optimized to accelerate interactive 3D scene design and virtual-space layout applications. In these applications, downloading many 3D objects reduces the interactivity of the clients. We used level-of-detail based loading sequences and timing control methods to interleave data downloading and interactions. Experiments showed that the maximum interval between interactions was up to 6.42 times shorter.
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优化交互式应用的网络3D数据传输
优化了三维对象数据传输,加速了交互式三维场景设计和虚拟空间布局应用。在这些应用程序中,下载许多3D对象会降低客户端的交互性。我们使用基于细节级的加载序列和定时控制方法来交错数据下载和交互。实验表明,最大相互作用间隔缩短了6.42倍。
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