Can Japanese Learners Pass the JLPT N3 by Reading A3! Visual Novel?

N. Aida, Renindra Atsilah Putri, Amalia Putri, Tazkia Syifa Arrahmah, D. Kusrini
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Abstract

A visual novel is a reading media in the form of conversations between characters shown in a static anime style that attracts readers to continue reading it. Equipped with audio in Japanese and translation in English, it is estimated that visual novels can be used as an exciting learning media for students. This study aims to determine the possibility of visual novels, which are usually used as a game for entertainment purposes, as a medium for learning Japanese to pass the JLPT (Japanese Language Proficiency Test). The method used in this stusdy is a quantitative method to find the matching vocabularies, with a listening and note-taking method for data collection. The data analyzed here is a conversation transcript of some chapters of A3! visual novel and JLPT 2018 questions ranging from N5 to N3 level. The A3! visual novel data are grouped according to the JLPT's four linguistic aspects: Moji goi, bunpou, dokkai, and choukai, at each level (N5 to N3). The analysis results show that the visual novel A3! can be used as a strengthening medium for students to pass the JLPT from N5 to N3.
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日本学习者能通过阅读A3通过日语能力测试N3吗?视觉小说?
视觉小说是一种阅读媒介,以静态动画的形式呈现人物之间的对话,吸引读者继续阅读。配有日语音频和英语翻译,估计视觉小说可以成为学生们令人兴奋的学习媒体。本研究旨在确定视觉小说作为一种娱乐目的的游戏作为学习日语以通过日语能力测试(日语能力测试)的媒介的可能性。本研究使用的方法是用定量的方法寻找匹配的词汇,用听和记笔记的方法收集数据。这里分析的数据是A3的一些章节的对话记录!视觉小说和JLPT 2018的N5到N3级问题。A3 !视觉小说数据根据JLPT的四个语言方面进行分组:Moji goi, bunpou, dokkai和choukai,在每个级别(N5到N3)。分析结果表明,视觉小说《A3!》可以作为学生通过日语能力测试N5到N3的强化介质。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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