Teaching object-oriented development with emphasis on pattern application

Lew Della, D. Clark
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引用次数: 19

Abstract

One of the most significant recent developments in software engineering has been the widespread adoption of design patterns. Design patterns enable software developers to incorporate well proven solutions to design problems in their software. This makes their software more flexible and reusable. Design patterns, however, are not easy to learn. They are often presented in complex contexts with partially coded examples. Further, there is no standard naming convention, with designers using very different names for quite similar patterns. These problems limit the accessibility of design patterns to beginning students. In this paper we propose a teaching method to help in the understanding of design patterns and their usage by developing fully coded examples (in Java), of certain design patterns in a particular domain. The method centres around developing an application using a framework which has been constructed using patterns as the central plank of the constuction. The students are then required to develop a related application using the same framework. This approach attempts to make it easier for students to relate to patterns, and to see the link between design patterns and their implementation via these coded frameworks. The aim is a better appreciation of design patterns and a clearer understanding of how to apply them in developing object-oriented solutions.
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以模式应用为重点的面向对象开发教学
软件工程中最近最重要的发展之一是设计模式的广泛采用。设计模式使软件开发人员能够将经过良好验证的解决方案合并到他们的软件中来设计问题。这使得他们的软件更加灵活和可重用。然而,设计模式并不容易学习。它们通常在复杂的上下文中以部分编码的示例呈现。此外,没有标准的命名约定,设计人员对非常相似的模式使用非常不同的名称。这些问题限制了初学者对设计模式的理解。在本文中,我们提出了一种教学方法,通过开发特定领域中某些设计模式的完整编码示例(Java)来帮助理解设计模式及其使用。该方法围绕着使用框架开发应用程序展开,该框架使用模式作为构建的中心板块。然后要求学生使用相同的框架开发相关的应用程序。这种方法试图使学生更容易地与模式联系起来,并通过这些编码框架看到设计模式和它们的实现之间的联系。其目的是更好地理解设计模式,并更清楚地理解如何在开发面向对象的解决方案中应用它们。
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