Talita Vitória Cordasso Santoro, A. V. P. D. A. P. Costa
{"title":"Brincar de inventar brinquedos e brincadeiras","authors":"Talita Vitória Cordasso Santoro, A. V. P. D. A. P. Costa","doi":"10.20396/RHO.V21I00.8657777","DOIUrl":null,"url":null,"abstract":"The purpose of this paper is to present and discuss the data obtained from a research that made experiences of creating toys and games with children from five to six years old inside the school space. The investigation consisted of the elaboration and application of the “Playshops ou Playing Workshops”, with the objective of promoting face-to-face meetings that would lead the children to build toys with recycled materials and to characterize them through responses to previously elaborated observation sheets. After the analysis, the collected data were discussed, it was taken into consideration if the toys would have been resulted from the reproduction of objects previously existed in the children's toys universe, or if they would have crossed into the universe of the invention, according to readings by Benjamin (1984), Kishimoto (1992) and Milk (2013). However, even in cases of similarities with existing objects, the child's creative and constructive process remains active and meaningful when the created toys are named and used in new games. Thus, play can be conceived as a form of the children to express themselves when facing their fantasies, realities and desires, and the toy as a facilitator of the inventive and meaningful process of the children.","PeriodicalId":230861,"journal":{"name":"Revista HISTEDBR on line","volume":"30 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Revista HISTEDBR on line","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.20396/RHO.V21I00.8657777","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The purpose of this paper is to present and discuss the data obtained from a research that made experiences of creating toys and games with children from five to six years old inside the school space. The investigation consisted of the elaboration and application of the “Playshops ou Playing Workshops”, with the objective of promoting face-to-face meetings that would lead the children to build toys with recycled materials and to characterize them through responses to previously elaborated observation sheets. After the analysis, the collected data were discussed, it was taken into consideration if the toys would have been resulted from the reproduction of objects previously existed in the children's toys universe, or if they would have crossed into the universe of the invention, according to readings by Benjamin (1984), Kishimoto (1992) and Milk (2013). However, even in cases of similarities with existing objects, the child's creative and constructive process remains active and meaningful when the created toys are named and used in new games. Thus, play can be conceived as a form of the children to express themselves when facing their fantasies, realities and desires, and the toy as a facilitator of the inventive and meaningful process of the children.