5G Festival - Re-inventing live collaborative performances

K. Katsaros, D. Kaleshi, Anthony Karydis, Luke Kazanis, Kane Rawnsley-Odd, Neil Hooper, Pete Fletcher
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Abstract

The 5G Festival is the world's first live immersive hybrid concert, creating an exciting new business model for music professionals, live venues and artists. Exploiting the benefits of 5G technology, such as enhanced mobile broadband and low latency, artists were able to collaborate remotely, from venues 60 miles apart, while audience were able to experience a live event with enhanced immersive experiences. Artists listening to immersive audio were more tolerant to the affects of latency when compared to stereo, which allows for an increase in the distance achievable between the collaborators. During the live performance more than 200 audio channels and 20 video streams were transferred through the three interconnected venues, providing a professional experience to artists and audience alike. This was possible through intelligent network management and use of multicast audio over IP (AoIP) protocols such as AES67/ST2110-30. Finally, a service platform was developed and optimised in relation to latency over the 5G networks resulting in a near ‘real-time’ user experience including additional features such as bit rate optimisation and automatic network reconnection to improve stability and expandable interfaces for live mixing and visual projections.
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5G节-重新发明现场协作表演
5G音乐节是全球首个现场沉浸式混合音乐会,为音乐专业人士、现场场地和艺术家创造了令人兴奋的新商业模式。利用5G技术的优势,如增强的移动宽带和低延迟,艺术家们能够在相隔60英里的场地进行远程协作,而观众则能够以增强的沉浸式体验体验现场活动。与立体声相比,美工听沉浸式音频更能忍受延迟的影响,这可以增加合作者之间的距离。在现场演出中,超过200个音频通道和20个视频流通过三个相互连接的场地传输,为艺术家和观众提供了专业的体验。这可以通过智能网络管理和使用多播音频IP (AoIP)协议(如AES67/ST2110-30)来实现。最后,针对5G网络上的延迟,开发和优化了一个服务平台,从而实现了近乎“实时”的用户体验,包括比特率优化和自动网络重新连接等附加功能,以提高稳定性和可扩展的界面,用于现场混音和视觉投影。
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