ReForm: Integrating Physical and Digital Design through Bidirectional Fabrication

Christian Weichel, John Hardy, Jason Alexander, Hans-Werner Gellersen
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引用次数: 61

Abstract

Digital fabrication machines such as 3D printers and laser-cutters allow users to produce physical objects based on virtual models. The creation process is currently unidirectional: once an object is fabricated it is separated from its originating virtual model. Consequently, users are tied into digital modeling tools, the virtual design must be completed before fabrication, and once fabricated, re-shaping the physical object no longer influences the digital model. To provide a more flexible design process that allows objects to iteratively evolve through both digital and physical input, we introduce bidirectional fabrication. To demonstrate the concept, we built ReForm, a system that integrates digital modeling with shape input, shape output, annotation for machine commands, and visual output. By continually synchronizing the physical object and digital model it supports object versioning to allow physical changes to be undone. Through application examples, we demonstrate the benefits of ReForm to the digital fabrication process.
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改革:通过双向制造整合物理和数字设计
3D打印机和激光切割机等数字制造机器允许用户根据虚拟模型生产物理对象。目前的创建过程是单向的:一旦一个对象被制造出来,它就与它的原始虚拟模型分离了。因此,用户被捆绑到数字建模工具中,虚拟设计必须在制造之前完成,一旦制造,重新塑造物理对象不再影响数字模型。为了提供一个更灵活的设计过程,允许对象通过数字和物理输入迭代进化,我们引入了双向制造。为了演示这个概念,我们构建了ReForm,这是一个将数字建模与形状输入、形状输出、机器命令注释和视觉输出集成在一起的系统。通过持续同步物理对象和数字模型,它支持对象版本控制,从而允许撤消物理更改。通过应用实例,我们证明了改革对数字化制造过程的好处。
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