Understanding Newcomers to 3D Printing: Motivations, Workflows, and Barriers of Casual Makers

Nathaniel Hudson, C. Alcock, Parmit K. Chilana
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引用次数: 117

Abstract

Interest in understanding and facilitating 3D digital fabrication is growing in the HCI research community. However, most of our insights about end-user interaction with fabrication are currently based on interactions of professional users, makers, and technology enthusiasts. We present a study of casual makers, users who have no prior experience with fabrication and mainly explore walk-up-and-use 3D printing services at public print centers, such as libraries, universities, and schools. We carried out 32 interviews with casual makers, print center operators, and fabrication experts to understand the motivations, workflows, and barriers in appropriating 3D printing technologies. Our results suggest that casual makers are deeply dependent on print center operators throughout the process from bootstrapping their 3D printing workflow, to seeking help and troubleshooting, to verifying their outputs. However, print center operators are usually not trained domain experts in fabrication and cannot always address the nuanced needs of casual makers. We discuss implications for optimizing 3D design tools and interactions that can better facilitate casual makers' workflows.
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了解新手3D打印:动机,工作流程和障碍的休闲制造商
在HCI研究社区中,对理解和促进3D数字制造的兴趣正在增长。然而,我们对终端用户与制造交互的大多数见解目前都是基于专业用户,制造商和技术爱好者的交互。我们提出了一项研究的休闲制造者,用户谁没有制造的经验,主要探索步行和使用的3D打印服务在公共打印中心,如图书馆,大学和学校。我们对业余制造者、打印中心操作员和制造专家进行了32次访谈,以了解使用3D打印技术的动机、工作流程和障碍。我们的研究结果表明,从引导他们的3D打印工作流程,到寻求帮助和故障排除,再到验证他们的输出,休闲制造商在整个过程中都深深地依赖于打印中心的操作员。然而,印刷中心操作员通常不是经过培训的制造领域专家,不能总是满足临时制造商的细微需求。我们讨论了优化3D设计工具和交互的影响,这些工具和交互可以更好地促进休闲制造商的工作流程。
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