An Adaptive Recommender System for Human Resource Allocation in Software Projects - Initial Results on an Agent-Based Simulation

Mihaela Ilie, S. Ilie, Ionuţ Murareţu
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Abstract

In our previous work we have introduced a skill-based mathematical model of resource allocation. This paper extends our skill based approach by introducing adaptive skill sets for employees and a history-based initial evaluation strategy. For this purpose, the mathematical model is adjusted in order to modify skill vectors after a task allocation. In turn this enables estimations of the time to task completion based on employee history. This approach would provide the team leaders with a better view of the skill sets mastered by the team. We experimentally evaluate the impact of the skill adjustment on the project duration and cost in a simulation environment. The conclusion of the experiment is that taking into account the implicit skill gain of employees during their daily activity decreases projected costs and execution time significantly, which is this paper's contribution to the state of the art. This approach is a good way to keep the team's skill sets automatically updated. The experiment is designed as an agent society simulation and through their interactions raw data is collected in order to calculate the performance measures. A scalability experiment is also presented showing slight (1%) decreases in project duration when the task number doubles while costs decrease between 7-32%.
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软件项目中人力资源配置的自适应推荐系统——基于agent仿真的初步结果
在我们之前的工作中,我们介绍了一个基于技能的资源分配数学模型。本文通过为员工引入适应性技能集和基于历史的初始评估策略扩展了我们基于技能的方法。为此,在任务分配后调整数学模型以修改技能向量。反过来,这使得基于员工历史记录的任务完成时间的估计成为可能。这种方法将为团队领导提供对团队所掌握的技能集的更好的看法。我们在模拟环境中实验评估了技能调整对项目持续时间和成本的影响。实验的结论是,考虑员工在日常活动中隐性技能的获得,可以显著降低预计成本和执行时间,这是本文对最新技术的贡献。这种方法是保持团队技能自动更新的好方法。该实验被设计为一个智能体社会模拟,并通过它们之间的相互作用收集原始数据来计算性能指标。一项可扩展性实验也显示,当任务数量增加一倍时,项目持续时间略有减少(1%),而成本减少了7-32%。
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