{"title":"Photon density estimation using multiple importance sampling","authors":"Yusuke Tokuyoshi","doi":"10.1145/1666778.1666815","DOIUrl":null,"url":null,"abstract":"In global illumination rendering, final gathering (or path tracing) and caustics photon map [Jensen 2001] are frequently used. However, photon mapping generate estimation results with many noises on glossy surfaces as in the left image of Figure 1. We solve this problem using MIS (multiple importance sampling) [Veach 1997]. The advantages of our method are an easy implementation, lower overheads, and good estimation results without delicate parameter tuning.","PeriodicalId":180587,"journal":{"name":"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-12-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1666778.1666815","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
In global illumination rendering, final gathering (or path tracing) and caustics photon map [Jensen 2001] are frequently used. However, photon mapping generate estimation results with many noises on glossy surfaces as in the left image of Figure 1. We solve this problem using MIS (multiple importance sampling) [Veach 1997]. The advantages of our method are an easy implementation, lower overheads, and good estimation results without delicate parameter tuning.