Designing and Evaluating Head-based Pointing on Smartphones for People with Motor Impairments

Muratcan Cicek, Ankit Dave, Wenxin Feng, Michael Xuelin Huang, J. Haines, Jeffrey Nichols
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引用次数: 6

Abstract

Head-based pointing is an alternative input method for people with motor impairments to access computing devices. This paper proposes a calibration-free head-tracking input mechanism for mobile devices that makes use of the front-facing camera that is standard on most devices. To evaluate our design, we performed two Fitts’ Law studies. First, a comparison study of our method with an existing head-based pointing solution, Eva Facial Mouse, with subjects without motor impairments. Second, we conducted what we believe is the first Fitts’ Law study using a mobile head tracker with subjects with motor impairments. We extend prior studies with a greater range of index of difficulties (IDs) [1.62, 5.20] bits and achieved promising throughput (average 0.61 bps with motor impairments and 0.90 bps without). We found that users’ throughput was 0.95 bps on average in our most difficult task (IDs: 5.20 bits), which involved selecting a target half the size of the Android recommendation for a touch target after moving nearly the full height of the screen. This suggests the system is capable of fine precision tasks. We summarize our observations and the lessons from our user studies into a set of design guidelines for head-based pointing systems.
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为运动障碍人士设计和评估智能手机的头部指向功能
头部指向是运动障碍人士访问计算设备的另一种输入法。本文提出了一种用于移动设备的免校准头部跟踪输入机制,该机制利用了大多数设备上的标准前置摄像头。为了评估我们的设计,我们进行了两次菲茨定律研究。首先,将我们的方法与现有的基于头部的指向解决方案Eva面部鼠标进行比较研究,受试者没有运动障碍。其次,我们使用移动头部追踪器对运动障碍患者进行了我们认为是第一次的菲茨定律研究。我们将先前的研究扩展为更大范围的困难指数(IDs)[1.62, 5.20]位,并取得了很好的吞吐量(运动障碍患者平均0.61 bps,无运动障碍患者平均0.90 bps)。我们发现,在我们最困难的任务(id: 5.20比特)中,用户的吞吐量平均为0.95 bps,这涉及在移动屏幕的整个高度后选择一个Android推荐的触摸目标大小的一半。这表明该系统能够完成精细的任务。我们总结了我们的观察和经验教训,从我们的用户研究到一套设计指南的头部为基础的指向系统。
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