Language and hardware acceleration backend for graph processing

A. Mokhov, Alessandro de Gennaro, Ghaith Tarawneh, J. Wray, G. Lukyanov, S. Mileiko, Joe Scott, A. Yakovlev, Andrew D. Brown
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引用次数: 2

Abstract

Graphs are important in many applications however their analysis on conventional computer architectures is generally inefficient because it involves highly irregular access to memory when traversing vertices and edges. As an example, when finding a path from a source vertex to a target one the performance is typically limited by the memory bottleneck whereas the actual computation is trivial. This paper presents a methodology for embedding graphs into silicon, where graph vertices become finite state machines communicating via the graph edges. With this approach many common graph analysis tasks can be performed by propagating signals through the physical graph and measuring signal propagation time using the on-chip clock distribution network. This eliminates the memory bottleneck and allows thousands of vertices to be processed in parallel. We present a domain-specific language for graph description and transformation, and demonstrate how it can be used to translate application graphs into an FPGA board, where they can be analysed up to 1000× faster than on a conventional computer.
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图形处理的语言和硬件加速后端
图在许多应用程序中都很重要,但是对传统计算机体系结构的分析通常效率低下,因为它涉及到在遍历顶点和边时对内存的高度不规则访问。例如,当寻找从源顶点到目标顶点的路径时,性能通常受到内存瓶颈的限制,而实际的计算是微不足道的。本文提出了一种将图嵌入到硅中的方法,其中图顶点成为通过图边通信的有限状态机。使用这种方法,可以通过物理图形传播信号并使用片上时钟分配网络测量信号传播时间来执行许多常见的图形分析任务。这消除了内存瓶颈,并允许并行处理数千个顶点。我们提出了一种用于图形描述和转换的领域特定语言,并演示了如何使用它将应用程序图形转换为FPGA板,在FPGA板上,它们的分析速度比传统计算机快1000倍。
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