UCML: Ubiquitous Control Modeling Language for Android Platform

Abdulrahman M. S. Salman, A. Pourabdollah
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引用次数: 3

Abstract

Ubiquitous Control Modeling Language (UCML) is an XML-based language aiming at utilizing the local resources of smart handheld devices and making mobile phone users aware and involved in contributing to the technology that exists in their hands. UCML focuses on developing and executing ubiquitous control applications within smart mobile devices by typing specific predefined XML elements in UCML modules directly on the device. The module function is to acquire data from mobile phone built-in sensors, apply conditions on these data, and trigger a response when these conditions are satisfied. The user can identify which sensor, condition and response to be used. UCML application has been designed to be friendly, easy-to-use, natural-understanding language that is suitable for sensor-interested mobile phone users. Google’s Android is the chosen platform to be the underlying operating system for UCML. This paper proposes the On-Device Development approach (ODD) and discusses some technologies and tools that have influenced the development of UCML. The current UCML version represents basic prototype software with sample conditions and responses. Therefore, it has the potential to be extended and upgraded, allowing integration with other applications and to work with remote sensors and actuators to mimic a complete Ubiquitous Computing environment.
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UCML: Android平台通用控制建模语言
泛在控制建模语言(universal Control Modeling Language, UCML)是一种基于xml的语言,旨在利用智能手持设备的本地资源,使移动电话用户意识到并参与到他们手中存在的技术中来。UCML通过直接在设备上的UCML模块中输入特定的预定义XML元素,专注于在智能移动设备中开发和执行无处不在的控制应用程序。模块的功能是从手机内置的传感器获取数据,对这些数据应用条件,当满足条件时触发响应。用户可以确定要使用的传感器、条件和响应。UCML应用程序被设计成友好、易于使用、自然理解的语言,适合对传感器感兴趣的移动电话用户。b谷歌的Android平台被选为UCML的底层操作系统。本文提出了设备上开发方法(ODD),并讨论了影响UCML发展的一些技术和工具。当前的UCML版本表示具有示例条件和响应的基本原型软件。因此,它具有扩展和升级的潜力,允许与其他应用程序集成,并与远程传感器和执行器一起工作,以模拟完整的普适计算环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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