{"title":"Using the New(er) Sculpting Toolset in Maya in a Polygon Modeling Workflow","authors":"R. King","doi":"10.1201/9781351172684-4","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":302208,"journal":{"name":"3D Animation for the Raw Beginner Using Autodesk Maya","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-02-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"3D Animation for the Raw Beginner Using Autodesk Maya","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1201/9781351172684-4","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}