Algorithms for spherical harmonic lighting

I. Lisle, Tracy Shih-lung Huang
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引用次数: 9

Abstract

Spherical harmonic (SH) lighting models require efficient and general libraries for evaluation of SH functions and of Wigner matrices for rotation. We introduce an efficient algebraic recurrence for evaluation of SH functions, and also implement SH rotation via Wigner matrices constructed for the real SH basis by a recurrence. Using these algorithms, we provide a freely distributable C / OpenGL implementation for SH diffuse unshadowed, shadowed and inter-reflected models. Our implementation allows flexible switching of scene, light probe, SH degree and lighting model at run time.
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球面谐波照明算法
球谐(SH)照明模型需要高效和通用的库来评估SH函数和旋转的Wigner矩阵。我们引入了一种有效的代数递归来求SH函数的值,并通过递归为实SH基构造的Wigner矩阵实现了SH旋转。使用这些算法,我们为SH漫反射无阴影、阴影和互反射模型提供了一个自由分布的C / OpenGL实现。我们的实现允许在运行时灵活切换场景、光探针、SH度和照明模型。
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