User Modeling for Task Oriented Dialogues

Izzeddin Gur, Dilek Z. Hakkani-Tür, Gökhan Tür, Pararth Shah
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引用次数: 44

Abstract

We introduce end-to-end neural network based models for simulating users of task-oriented dialogue systems. User simulation in dialogue systems is crucial from two different perspectives: (i) automatic evaluation of different dialogue models, and (ii) training task-oriented dialogue systems. We design a hierarchical sequence-to-sequence model that first encodes the initial user goal and system turns into fixed length representations using Recurrent Neural Networks (RNN). It then encodes the dialogue history using another RNN layer. At each turn, user responses are decoded from the hidden representations of the dialogue level RNN. This hierarchical user simulator (HUS) approach allows the model to capture undiscovered parts of the user goal without the need of an explicit dialogue state tracking. We further develop several variants by utilizing a latent variable model to inject random variations into user responses to promote diversity in simulated user responses and a novel goal regularization mechanism to penalize divergence of user responses from the initial user goal. We evaluate the proposed models on movie ticket booking domain by systematically interacting each user simulator with various dialogue system policies trained with different objectives and users.
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面向任务对话的用户建模
我们引入端到端的神经网络模型来模拟面向任务的对话系统的用户。从两个不同的角度来看,对话系统中的用户模拟至关重要:(i)对不同对话模型的自动评估,以及(ii)训练面向任务的对话系统。我们设计了一个分层序列到序列模型,该模型首先编码初始用户目标,然后使用循环神经网络(RNN)将系统转换为固定长度的表示。然后使用另一个RNN层对对话历史进行编码。在每个回合中,用户响应都是从对话级RNN的隐藏表示中解码的。这种分层用户模拟器(HUS)方法允许模型捕捉用户目标中未被发现的部分,而不需要显式的对话状态跟踪。我们进一步开发了几种变体,利用潜在变量模型将随机变量注入用户响应中,以促进模拟用户响应的多样性,并利用新的目标正则化机制来惩罚用户响应与初始用户目标的差异。我们通过系统地将每个用户模拟器与针对不同目标和用户训练的各种对话系统策略交互,来评估电影票预订领域的拟议模型。
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