Touch & activate: adding interactivity to existing objects using active acoustic sensing

Makoto Ono, B. Shizuki, J. Tanaka
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引用次数: 156

Abstract

In this paper, we present a novel acoustic touch sensing technique called Touch & Activate. It recognizes a rich context of touches including grasp on existing objects by attaching only a vibration speaker and a piezo-electric microphone paired as a sensor. It provides easy hardware configuration for prototyping interactive objects that have touch input capability. We conducted a controlled experiment to measure the accuracy and trade-off between the accuracy and number of training rounds for our technique. From its results, per-user recognition accuracies with five touch gestures for a plastic toy as a simple example and six hand postures for the posture recognition as a complex example were 99.6% and 86.3%, respectively. Walk up user recognition accuracies for the two applications were 97.8% and 71.2%, respectively. Since the results of our experiment showed a promising accuracy for the recognition of touch gestures and hand postures, Touch & Activate should be feasible for prototype interactive objects that have touch input capability.
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触摸和激活:使用主动声学传感为现有对象添加交互性
在本文中,我们提出了一种新的声触摸传感技术,称为touch & Activate。它通过连接一个振动扬声器和一个作为传感器的压电麦克风来识别丰富的触摸环境,包括对现有物体的抓取。它为具有触摸输入功能的交互式对象的原型设计提供了简单的硬件配置。我们进行了一个对照实验来测量我们的技术的准确性和准确性与训练回合数之间的权衡。从结果来看,以塑料玩具为简单示例的5个触摸手势和以姿势识别为复杂示例的6个手势的每用户识别准确率分别为99.6%和86.3%。两种应用程序的行走用户识别准确率分别为97.8%和71.2%。由于我们的实验结果显示触摸手势和手势的识别具有良好的准确性,因此touch & Activate对于具有触摸输入能力的原型交互对象应该是可行的。
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