Game Theory Based Recommendation Mechanism for Taxi-Sharing

Sheng-Tzong Cheng, Jian-Pan Li, G. Horng
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引用次数: 3

Abstract

This paper presents a recommendation mechanism for taxi-sharing. The first aim of our model is to respectively recommend taxis and passengers for picking up passengers quickly and finding taxis easily. The second purpose is providing taxi-sharing service for passengers who want to save the payment. In our method, we analyze the historical Global Positioning System (GPS) trajectories generated by 10,357 taxis during 110 days and present the service region with time-dependent R-Tree. We formulate the problem of choosing the paths among the taxis in the same region by using non-cooperative game theory, and find out the solution of this game which is known as Nash equilibrium. The results show that our method can find taxis and passengers efficiently. In addition, applying our method can reduce the payment of passengers and increase the taxi revenue by taxi-sharing.
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基于博弈论的出租车共享推荐机制
提出了一种出租车共享的推荐机制。我们模型的第一个目标是分别推荐出租车和乘客,以便快速接载乘客和轻松找到出租车。第二个目的是为想省钱的乘客提供拼车服务。在我们的方法中,我们分析了10,357辆出租车在110天内产生的全球定位系统(GPS)历史轨迹,并提出了与时间相关的R-Tree服务区域。利用非合作博弈理论,提出了同一区域内出租车的路径选择问题,并给出了该博弈的解,即纳什均衡。结果表明,该方法能有效地找到出租车和乘客。此外,应用我们的方法可以减少乘客的支付,并通过出租车共享增加出租车收入。
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