Sarthak Ghosh, Pratik Shah, L. Navarro, Xiaowei Chen
{"title":"MusiSkate: enhancing the skateboarding experience through musical feedback","authors":"Sarthak Ghosh, Pratik Shah, L. Navarro, Xiaowei Chen","doi":"10.1145/2957265.2961854","DOIUrl":null,"url":null,"abstract":"In this paper, we investigate the potential of using musical feedback to enhance the skateboarding experience and to encourage skaters to gain more skills. We adhere to the UCD (User-Centered Design) process to discover opportunities for technological contributions in skating, followed by proposing MusiSkate as a solution based on user needs and contexts. Our findings suggest that MusiSkate has the potential to enhance the satisfaction of skating. Furthermore, it conforms to the guidelines for designing skateboarding applications as set forth by existing literature. Finally, we suggest future explorations for using audio feedback with skateboarding based on the results of our pilot study.","PeriodicalId":131157,"journal":{"name":"Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2957265.2961854","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
In this paper, we investigate the potential of using musical feedback to enhance the skateboarding experience and to encourage skaters to gain more skills. We adhere to the UCD (User-Centered Design) process to discover opportunities for technological contributions in skating, followed by proposing MusiSkate as a solution based on user needs and contexts. Our findings suggest that MusiSkate has the potential to enhance the satisfaction of skating. Furthermore, it conforms to the guidelines for designing skateboarding applications as set forth by existing literature. Finally, we suggest future explorations for using audio feedback with skateboarding based on the results of our pilot study.