Embedded object architecture

Tero Vallius, J. Röning
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引用次数: 5

Abstract

Traditionally, the embedded system design process demands a considerable amount of expertise, time and money. This makes developing embedded systems impossible for many companies, and in research facilities it hinders the testing of new research results with real embedded systems. We previously presented an easy and fast embedded system development concept based on embedded objects. The embedded object concept (EOC) utilizes common object oriented methods used in software by applying them to combined Lego-like software-hardware entities. This concept enables people without comprehensive knowledge in electronics design to create new embedded systems. In this paper we present a physical and logical architecture for this concept.
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嵌入式对象体系结构
传统上,嵌入式系统设计过程需要大量的专业知识、时间和金钱。这使得开发嵌入式系统对许多公司来说是不可能的,并且在研究设施中,它阻碍了用真正的嵌入式系统测试新的研究结果。我们提出了一种基于嵌入式对象的简单快速的嵌入式系统开发概念。嵌入式对象概念(EOC)利用软件中常用的面向对象方法,将它们应用于类似乐高的软硬件组合实体。这个概念使没有全面电子设计知识的人能够创建新的嵌入式系统。在本文中,我们提出了这个概念的物理和逻辑架构。
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