3D holographic video system

Wauthier d'Ursel
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引用次数: 1

Abstract

Device for presenting 3D animated images, obtained by taking pictures through a diffraction grating, from all size objects, and a projection onto a holographic screen. The diffraction, orientated horizontally, gets by each ray of light a way done which depends on its wavelength and allows to obtain as many angles of vision as wavelengths. The screen diffracts horizontally and works as a complex lens reconstituing an integral 3D effect. Each pixel of the recording support realises a spectrum analysis and, at the time of the projection, return the information. With three recording supports, RGB natural colours are obtained. The data are converted into digital form. The data processing allows to create synthetic three-dimentional images.
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3D全息视频系统
通过衍射光栅从所有尺寸的物体上拍照,并将其投影到全息屏幕上,以呈现3D动画图像的装置。衍射是水平方向的,它根据光线的波长来处理每一束光线,并允许获得与波长一样多的视觉角度。屏幕水平衍射,并作为一个复杂的镜头重建一个整体的3D效果。记录支持的每个像素实现频谱分析,并在投影时返回信息。通过三个记录支持,获得RGB自然色。数据被转换成数字形式。数据处理允许创建合成三维图像。
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