"The buildings speak about our city": A location based augmented reality game

G. Koutromanos, Georgios D. Styliaras
{"title":"\"The buildings speak about our city\": A location based augmented reality game","authors":"G. Koutromanos, Georgios D. Styliaras","doi":"10.1109/IISA.2015.7388031","DOIUrl":null,"url":null,"abstract":"This article presents the design and development of a game called \"The buildings speak about our city\" that combines location-based and marker-based augmented reality. The aim of the game is to motivate primary school students to discover the buildings of tobacco warehouses of a city in western Greece, which have historical, architectural and cultural value, and explore their relationship with the economic, cultural development of the city. To achieve this, specific groups of students undertake three roles: the historian, the architect and the journalist. The game was designed in accordance with principles of the theory of situated learning and the theory of constructivism. The scenario of the game was evaluated by a group of five teachers and 21 students of primary education.","PeriodicalId":433872,"journal":{"name":"2015 6th International Conference on Information, Intelligence, Systems and Applications (IISA)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-07-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"22","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 6th International Conference on Information, Intelligence, Systems and Applications (IISA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IISA.2015.7388031","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 22

Abstract

This article presents the design and development of a game called "The buildings speak about our city" that combines location-based and marker-based augmented reality. The aim of the game is to motivate primary school students to discover the buildings of tobacco warehouses of a city in western Greece, which have historical, architectural and cultural value, and explore their relationship with the economic, cultural development of the city. To achieve this, specific groups of students undertake three roles: the historian, the architect and the journalist. The game was designed in accordance with principles of the theory of situated learning and the theory of constructivism. The scenario of the game was evaluated by a group of five teachers and 21 students of primary education.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
“建筑讲述我们的城市”:一款基于位置的增强现实游戏
本文介绍了一款名为“the buildings speak about our city”的游戏的设计和开发,该游戏结合了基于位置和基于标记的增强现实。游戏的目的是激发小学生去发现希腊西部一个城市的烟草仓库建筑,这些建筑具有历史、建筑和文化价值,并探索它们与城市经济、文化发展的关系。为了实现这一目标,特定的学生群体承担了三个角色:历史学家、建筑师和记者。该游戏是根据情境学习理论和建构主义理论的原则设计的。游戏的场景由5名教师和21名小学教育学生组成的小组进行评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
A learning approach for strategic consumers in smart electricity markets On the construction of increasing-chord graphs on convex point sets A braided routing mechanism to reduce traffic load's local variance in wireless sensor networks Monitoring people with MCI: Deployment in a real scenario for low-budget smartphones MicroCAS: Design and implementation of proposed standards in micro-learning on mobile devices
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1