Adaptive classifier system-based dead reckoning

S. Torki, P. Torguet, C. Sanza
{"title":"Adaptive classifier system-based dead reckoning","authors":"S. Torki, P. Torguet, C. Sanza","doi":"10.2312/EGVE/IPT_EGVE2007/101-108","DOIUrl":null,"url":null,"abstract":"Most dead reckoning implementations are based on DIS' specifications and only use a single prediction model during the whole simulation. However, several studies manage to improve dead reckoning's performance by defining prediction model selection strategies. Nevertheless, these approaches are either too generic and based on empirical results or too specific and only have few fields of application.\n This paper presents our approach that is meant to determine, among a set of extrapolation models, the one to apply in any given situation. It is based on classifier systems, adaptive evolutionary systems that are more generally involved to create artificial creatures in the field of \"artificial life\".\n Using such systems enable us to define a general model that can generate simulation-specific rules with relatively little work. Indeed, they just require defining the parameters that have to be taken into account and the criteria to optimize (e.g. accuracy, amount of updates...). Then, the system makes a set of rules emerge through a trial/error process in order to define more efficient and finer prediction model selection strategies.","PeriodicalId":210571,"journal":{"name":"International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2007-07-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/EGVE/IPT_EGVE2007/101-108","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

Most dead reckoning implementations are based on DIS' specifications and only use a single prediction model during the whole simulation. However, several studies manage to improve dead reckoning's performance by defining prediction model selection strategies. Nevertheless, these approaches are either too generic and based on empirical results or too specific and only have few fields of application. This paper presents our approach that is meant to determine, among a set of extrapolation models, the one to apply in any given situation. It is based on classifier systems, adaptive evolutionary systems that are more generally involved to create artificial creatures in the field of "artificial life". Using such systems enable us to define a general model that can generate simulation-specific rules with relatively little work. Indeed, they just require defining the parameters that have to be taken into account and the criteria to optimize (e.g. accuracy, amount of updates...). Then, the system makes a set of rules emerge through a trial/error process in order to define more efficient and finer prediction model selection strategies.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
基于自适应分类器系统的航位推算
大多数航位推算的实现都是基于DIS的规范,并且在整个仿真过程中只使用单一的预测模型。然而,一些研究设法通过定义预测模型选择策略来提高航位推算的性能。然而,这些方法要么过于笼统,以经验结果为基础,要么过于具体,只有很少的应用领域。本文介绍了我们的方法,即在一组外推模型中确定适用于任何给定情况的模型。它基于分类系统和适应性进化系统,这些系统更广泛地用于创造“人工生命”领域的人造生物。使用这样的系统使我们能够定义一个通用模型,该模型可以用相对较少的工作生成特定于仿真的规则。实际上,它们只需要定义必须考虑的参数和优化的标准(例如,准确性,更新量……)。然后,系统通过试错过程产生一组规则,以定义更有效和更精细的预测模型选择策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Widget manipulation revisited: a case study in modeling interactions between experimental conditions PDRIVE: the projector-based, desktop, reach-in virtual environment A GPU-based framework of photometric uniformity for multi-projector tiled display High ecological validity and accurate stimulus control in VR-based psychological experiments Optical magic lenses and polarization-based interaction techniques
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1