A comparative study on preprocessing methods for object tracking in sports events

S. Moon, Ji Won Lee, Do-Won Nam, Wonyoung Yoo, Wonjun Kim
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引用次数: 5

Abstract

Due to the development of machine learning, interest in automatic recognition of objects in videos is increasing. In the sports field, there is a growing demand for a technology for automatically recognizing and tracking various objects in a sports game video. However, it is very difficult to recognize and track an object without proper preprocessing due to its small size and large sports field. In this paper, we compare background substraction and edge detection, which are typical preprocessing methods for automatic recognition and tracking of objects in sports images, and analyze advantages and disadvantages of each method.
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体育赛事目标跟踪预处理方法的比较研究
由于机器学习的发展,人们对视频中物体的自动识别越来越感兴趣。在体育领域,对自动识别和跟踪体育比赛视频中各种物体的技术的需求日益增长。然而,由于物体体积小,运动场地大,如果不进行适当的预处理,很难识别和跟踪。本文对运动图像中物体自动识别与跟踪的典型预处理方法背景提取和边缘检测进行了比较,分析了每种方法的优缺点。
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