G. M. Poor, L. Leventhal, Scott Kelley, J. Ringenberg, Samuel D. Jaffee
{"title":"Thought cubes: exploring the use of an inexpensive brain-computer interface on a mental rotation task","authors":"G. M. Poor, L. Leventhal, Scott Kelley, J. Ringenberg, Samuel D. Jaffee","doi":"10.1145/2049536.2049612","DOIUrl":null,"url":null,"abstract":"Brain-computer interfaces (BCI) allow users to relay information to a computer by capturing reactions to their thoughts via brain waves (or similar measurements). This \"new\" type of interaction allows users with limited motor control to interact with a computer without a mouse/keyboard or other physically manipulated interaction device. While this technology is in its infancy, there have been major strides in the area allowing researchers to investigate potential uses. One of the first such interfaces that has broached the commercial market at an affordable price is the Emotiv \"EPOC\" headset. This paper reports on results of a study exploring usage of the EPOC headset.","PeriodicalId":351090,"journal":{"name":"The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-10-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"16","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2049536.2049612","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 16
Abstract
Brain-computer interfaces (BCI) allow users to relay information to a computer by capturing reactions to their thoughts via brain waves (or similar measurements). This "new" type of interaction allows users with limited motor control to interact with a computer without a mouse/keyboard or other physically manipulated interaction device. While this technology is in its infancy, there have been major strides in the area allowing researchers to investigate potential uses. One of the first such interfaces that has broached the commercial market at an affordable price is the Emotiv "EPOC" headset. This paper reports on results of a study exploring usage of the EPOC headset.