In search of the inverse curriculum

R. Duke
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引用次数: 2

Abstract

It has been argued that a better approach to the initial teaching of programming within software engineering is to start with reuse as the basic concept and take a 'Lego' view of software. Under such a scheme, the first exercises students attempt involve plugging together pre-existing black-box components to construct relatively sophisticated applications, only later moving on to look inside and study the internal details of the components themselves. The final stage is reached when students begin to construct their own pluggable components. This paper reports on an attempt to implement such an 'inverse curriculum' as part of the programming stream of a first-year introductory software engineering subject.
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有人认为,在软件工程中进行编程的初始教学的更好的方法是从重用作为基本概念开始,并采用“乐高”的软件视图。在这种方案下,学生们尝试的第一个练习包括将已有的黑箱组件组装在一起,以构建相对复杂的应用程序,然后再深入研究组件本身的内部细节。最后一个阶段是学生开始构建自己的可插拔组件。本文报告了一种尝试,将这种“逆向课程”作为一年级软件工程入门课程的编程流的一部分。
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