Garbage Collection With a Large Address Space for Server Applications

S. Kyrylkov, D. Stefanovic
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引用次数: 1

Abstract

Abstract : We analyze the performance of several copying garbage collection algorithms in a large address space offered by modern architectures. In particular, we describe the design and implementation of the RealOF garbage collector, an algorithm explicitly designed to exploit the features of 64-bit environments. This collector maintains a correspondence between object age and object placement in the address space of the heap. It allocates and copies objects within designated regions of memory called zones and performs garbage collection incrementally by collecting one or more ranges of memory called windows. The address-ordered heap allows us to use the same inexpensive write barrier that works for traditional generational collectors. We show that for server applications this algorithm improves throughput and reduces heap size requirements over the best-throughput generational copying algorithms such as the Appel-style generational collector.
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服务器应用程序的大地址空间垃圾收集
摘要:在现代体系结构提供的大地址空间中,分析了几种复制垃圾收集算法的性能。特别是,我们描述了RealOF垃圾收集器的设计和实现,这是一种明确设计用于利用64位环境特性的算法。此收集器维护对象年龄和对象在堆地址空间中的位置之间的对应关系。它在指定的内存区域(称为zone)内分配和复制对象,并通过收集一个或多个称为窗口的内存范围来递增地执行垃圾收集。地址顺序堆允许我们使用与传统分代收集器相同的低成本写屏障。我们展示了对于服务器应用程序,此算法比最佳吞吐量分代复制算法(如applel风格的分代收集器)提高了吞吐量并减少了堆大小需求。
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Garbage Collection With a Large Address Space for Server Applications
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