Development of Design Support System of a Lane for Cyclists and Pedestrians

Shota Okamoto, Sen Takematsu, S. Matsumoto, Takako Otabe, Takanori Tanaka, T. Tokuyasu
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引用次数: 2

Abstract

Against the background of increasing a number of accident in the lanes for cyclists and pedestrians, the authors assumed that these lanes have never been designed from the view point of psychological state of pedestrians. Hence, this paper proposes a design support system that reduces the psychological stress of pedestrians. The major features of our simulator are i) a virtual lane is constructed in a head-mounted display by using a free game engine, Unity, ii) the design conditions of the lane are optimized to reduce the psychological stress of pedestrians. This study firstly constructs the virtual pedestrian model by using multi-agent system, in which the behavior standards of each agent is modeled with obeying the idea of personal space. The psychological stress is estimated by measuring Normalized Pulse Volume (NPV). In this paper, we achieved to replace the components of the virtual city model originally provided by Zenrin Inc. to more realistic components we have developed in this study.
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自行车和行人专用道设计支持系统的开发
在自行车专用道和行人专用道事故日益增多的背景下,作者认为这些车道从未从行人的心理状态角度进行设计。因此,本文提出了一种减轻行人心理压力的设计支持系统。我们的模拟器的主要特点是i)在头戴式显示器中使用免费游戏引擎Unity构建虚拟车道,ii)优化车道的设计条件,以减少行人的心理压力。本研究首先利用多智能体系统构建了虚拟行人模型,其中每个智能体的行为标准都遵循个人空间的思想。通过测量归一化脉冲体积(NPV)来估计心理应激。在本文中,我们实现了将原来由Zenrin公司提供的虚拟城市模型的组件替换为我们在本研究中开发的更现实的组件。
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