MR-MEET: Mixed Reality Collaborative Interface for HMD and Handheld Users

Shafina Abd Karim Ishigaki, A. W. Ismail, Muhammad Qatadah Kamruldzaman
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引用次数: 1

Abstract

Mixed Reality (MR) collaborative interface allows remote collaboration between an HMD (Head Mounted Display) user in Virtual Reality (VR) and a non-HMD user in Augmented Reality (AR). Both users to have a meeting with each other despite the distance between one another. It enables users to interact in a virtual environment that can replace the traditional way of physical meeting by using appropriate collaborative tools. However, the problem arises when the user is far apart from each other and needs an effective way or tools to collaborate. This paper discusses about a collaborative tool and proposed a prototype called MR-Meet as a collaborative MR interface. MR-Meet has been designed with a tool that can aid both users from different settings to work together. It provides the designing stage to actualize MR collaborative interface with two basic tools such as sticky notes and a whiteboard to help distant people between HMD and handheld users from different locations can be available in one shared environment. To study the user's behavior and experience when they perform collaborative tasks using the two basic collaborative tools. This paper aims to invoke the collaborative tools in MR-Meet meeting space. It describes the users from two different settings, VR user wears HMD and AR user wears handheld device. The methodology describes the interaction of HMD by using a ray pointer while Non-HMD was using a handheld device to utilize its touch-based interaction.
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MR-MEET: HMD和手持用户的混合现实协作界面
混合现实(MR)协作接口允许虚拟现实(VR)中的HMD(头戴式显示器)用户和增强现实(AR)中的非HMD用户之间的远程协作。尽管彼此之间距离遥远,但两个用户都需要彼此开会。它使用户能够在虚拟环境中进行交互,通过使用适当的协作工具可以取代传统的物理会议方式。然而,当用户彼此相距很远,需要一种有效的方式或工具进行协作时,问题就出现了。本文讨论了一种协同工具,并提出了一种称为MR- meet的原型作为协同MR接口。MR-Meet设计了一个工具,可以帮助来自不同环境的用户一起工作。它提供了实现MR协作界面的设计阶段,使用便利贴和白板等两个基本工具,帮助来自不同位置的HMD和手持用户之间的远程人员在一个共享环境中可用。研究用户在使用两种基本协同工具执行协同任务时的行为和体验。本文旨在调用MR-Meet会议空间中的协作工具。它从两种不同的设置来描述用户,VR用户佩戴HMD和AR用户佩戴手持设备。该方法通过使用射线指针来描述HMD的交互,而Non-HMD使用手持设备来利用其基于触摸的交互。
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