S. Boutemedjet, F. Abouzaid, O. Cherkaoui, Gilles Gauthier
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引用次数: 1
Abstract
Is it possible to organize artists’ work? This paper presents the original architecture of a collaborative platform that provides a framework for artists to optimize their productivity. Moreover, communities can use this environment in a profitable way and for several purposes such as creation of 3D-persons, e-learning, and software development. We present an approach for building such an open platform We present a study case of ARTICIEL where we present a platform dedicated to artistic creation of 3D-persons. It is built upon a Web service infrastructure, based on industry standard portal technologies such as XML, WSDL, BPEL4WS and RDF. It allows a great flexibility to the platform builders to create new services without modifying existing modules. Specific modules for the creation of 3D-persons have been developed and a Maya plug-in was also integrated to manage this process.