Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter

F. Paternò, L. D. Spano, C. Ardito, C. Santoro
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引用次数: 1

Abstract

User Interfaces have become pervasive in many scenarios: from learning to entertainment, from mobile and personal interaction to the smart environments shared among different people. This wide spectrum of applications requires different interaction techniques and design solutions, involving various types of devices and approaches: common desktop or mobile interfaces, augmented and virtual reality, gestures, tangibles, physical objects etc. The user's experience depends not only on the usability of a single application or device, but also on the integration of ecosystems composed of people, interfaces, systems and devices dynamically connected in the environment.
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第十二届意大利SIGCHI双年会议论文集
用户界面已经在许多场景中变得无处不在:从学习到娱乐,从移动和个人交互到不同人之间共享的智能环境。这种广泛的应用需要不同的交互技术和设计解决方案,涉及各种类型的设备和方法:常见的桌面或移动界面,增强和虚拟现实,手势,有形的,物理对象等。用户体验不仅取决于单个应用程序或设备的可用性,还取决于环境中动态连接的人、界面、系统和设备组成的生态系统的集成。
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